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AppleHillsProduction/Assets/Prefabs/UI/PauseMenu.prefab.meta

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Introduce input modes and Pause Menu (#8) - Add input mode switching to the Input Manager - Automatically set input mode on scene load - UI for MainMenu and GameAndUI for other scenes - Add PauseMenu prefab, auto-loaded via the boostrap system - Automatically control PauseMenu visibility based on current scene Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com> Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com> Reviewed-on: https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction/pulls/8
2025-09-25 10:06:51 +00:00
fileFormatVersion: 2
Move buttons to HUD Manager
2025-11-09 13:23:03 +01:00
guid: fe049e0d73eadd7479140c8e7bd10efe
Introduce input modes and Pause Menu (#8) - Add input mode switching to the Input Manager - Automatically set input mode on scene load - UI for MainMenu and GameAndUI for other scenes - Add PauseMenu prefab, auto-loaded via the boostrap system - Automatically control PauseMenu visibility based on current scene Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com> Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com> Reviewed-on: https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction/pulls/8
2025-09-25 10:06:51 +00:00
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
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