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AppleHillsProduction/Assets/Scripts/AppleHillsCamera/ScreenReferenceMarker.cs.meta

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Add a system for setting up "real" camera framing to work between devices (#26) - In-level authoring utility to designate level bounds - Camera Adapter component to be placed on a level's camera to perform the adjustments - EdgeAnchor tool, which allows anchoring of game objects to the screen bounds Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com> Reviewed-on: https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction/pulls/26
2025-10-14 04:56:00 +00:00
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timeCreated: 1760359480
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