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AppleHillsProduction/Assets/Scripts/DamianExperiments/LawnMowerPuzzle/LawnMowerBehaviour.cs

18 lines
345 B
C#
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using Core;
using Core.SaveLoad;
using Pixelplacement;
public class LawnMowerBehaviour : SaveableStateMachine
{
public void mowerTouched()
{
Logging.Debug("Mower Touched");
}
public void stateSwitch(string StateName)
{
Logging.Debug("State Switch to: " + StateName);
ChangeState(StateName);
}
}