2025-10-17 14:38:42 +02:00
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using UnityEngine;
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2025-10-20 13:57:38 +02:00
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public class AudioManager : MonoBehaviour
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2025-10-17 14:38:42 +02:00
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{
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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2025-10-20 13:57:38 +02:00
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// Update is called once per frame
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void Update()
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{
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2025-10-17 14:38:42 +02:00
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}
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}
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