2025-12-01 18:36:17 +01:00
|
|
|
using Core.SaveLoad;
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
|
|
public class MachineWorkingBehavior : MonoBehaviour
|
|
|
|
|
{
|
|
|
|
|
public AppleMachine stateMachine;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public void WorkingAnimationDone()
|
|
|
|
|
|
|
|
|
|
{
|
2025-12-13 23:08:50 +01:00
|
|
|
//stateMachine.ChangeState("Exploding");
|
2025-12-01 18:36:17 +01:00
|
|
|
}
|
|
|
|
|
}
|