Files
AppleHillsProduction/Assets/Scripts/GameSettings.cs

12 lines
326 B
C#
Raw Normal View History

using UnityEngine;
[CreateAssetMenu(fileName = "GameSettings", menuName = "AppleHills/GameSettings", order = 1)]
public class GameSettings : ScriptableObject
{
[Header("Interactions")]
public float playerStopDistance = 6.0f;
public float followerPickupDelay = 0.2f;
// Add other settings here as needed
}