2025-11-06 14:27:44 +01:00
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using UnityEngine;
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2025-11-06 15:36:02 +01:00
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using SkiaSharp.Unity;
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2025-11-06 14:27:44 +01:00
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public class AppSwitcher : MonoBehaviour
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{
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2025-11-06 15:36:02 +01:00
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public TextAsset iconIdle;
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public TextAsset iconEstablish;
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public TextAsset rainbowEstablish;
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public TextAsset rainbowRemove;
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private SkottiePlayerV2 skottiePlayer;
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private void OnEnable()
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{
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skottiePlayer = GetComponent<SkottiePlayerV2>();
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}
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2025-11-06 14:27:44 +01:00
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public void OpenAppSwitcher()
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{
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Debug.Log("I'm mr. frog, hello!");
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}
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}
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