2025-09-01 15:04:15 +02:00
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using UnityEngine;
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public interface ITouchInputConsumer
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{
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2025-09-05 14:10:42 +02:00
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void OnTap(Vector2 position);
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void OnHoldStart(Vector2 position);
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2025-09-05 15:03:52 +02:00
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void OnHoldMove(Vector2 position);
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2025-09-05 14:10:42 +02:00
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void OnHoldEnd(Vector2 position);
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2025-09-01 15:04:15 +02:00
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}
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