24 lines
519 B
C#
24 lines
519 B
C#
|
|
using UnityEngine;
|
||
|
|
using UnityEngine.Audio;
|
||
|
|
|
||
|
|
public class ReceptionistCountingBehavior : MonoBehaviour
|
||
|
|
{
|
||
|
|
public AudioResource lovesMeAudio;
|
||
|
|
public AudioResource lovesMeNotAudio;
|
||
|
|
|
||
|
|
public AppleAudioSource audioSource;
|
||
|
|
|
||
|
|
public void PlayCountingAudio(bool lovesMe)
|
||
|
|
{
|
||
|
|
if (lovesMe)
|
||
|
|
{
|
||
|
|
audioSource.audioSource.resource = lovesMeAudio;
|
||
|
|
}
|
||
|
|
else
|
||
|
|
{
|
||
|
|
audioSource.audioSource.resource = lovesMeNotAudio;
|
||
|
|
}
|
||
|
|
audioSource.Play(0);
|
||
|
|
}
|
||
|
|
}
|