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AppleHillsProduction/Assets/Scripts/StateMachines/Quarry/AnneLise/AnneLiseBushBehaviour.cs

25 lines
514 B
C#
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using UnityEngine;
using Pixelplacement;
public class AnneLiseBushBehaviour : MonoBehaviour
{
private StateMachine anneLiseBushStateMachine;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
anneLiseBushStateMachine = GetComponent<StateMachine>();
}
// Update is called once per frame
void Update()
{
}
2025-10-09 16:38:27 +02:00
public void TakePhoto()
{
anneLiseBushStateMachine.ChangeState("TakePhoto");
}
}