20 lines
412 B
C#
20 lines
412 B
C#
|
|
using UnityEngine;
|
||
|
|
using UnityEngine.SceneManagement;
|
||
|
|
|
||
|
|
public class MainMenu : MonoBehaviour
|
||
|
|
{
|
||
|
|
public void StartGame()
|
||
|
|
{
|
||
|
|
// Replace with the actual scene name as set in Build Settings
|
||
|
|
SceneManager.LoadScene("AppleHillsOverworld");
|
||
|
|
}
|
||
|
|
|
||
|
|
public void QuitGame()
|
||
|
|
{
|
||
|
|
Application.Quit();
|
||
|
|
#if UNITY_EDITOR
|
||
|
|
UnityEditor.EditorApplication.isPlaying = false;
|
||
|
|
#endif
|
||
|
|
}
|
||
|
|
}
|