Files
AppleHillsProduction/Assets/Scripts/UI/MainMenu.cs

20 lines
412 B
C#
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using UnityEngine;
using UnityEngine.SceneManagement;
public class MainMenu : MonoBehaviour
{
public void StartGame()
{
// Replace with the actual scene name as set in Build Settings
SceneManager.LoadScene("AppleHillsOverworld");
}
public void QuitGame()
{
Application.Quit();
#if UNITY_EDITOR
UnityEditor.EditorApplication.isPlaying = false;
#endif
}
}