2025-11-05 14:48:10 +01:00
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using Input;
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using UnityEngine;
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public class ScrapbookController : MonoBehaviour
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{
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private void OnEnable()
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{
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2025-11-06 13:18:39 +01:00
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// InputManager.Instance.SetInputMode(InputMode.UI);
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2025-11-05 14:48:10 +01:00
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}
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private void OnDisable()
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{
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2025-11-06 13:18:39 +01:00
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// InputManager.Instance.SetInputMode (InputMode.Game);
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2025-11-05 14:48:10 +01:00
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}
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public void DebugClick()
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{
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2025-11-06 13:18:39 +01:00
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// Debug.Log("Yey I was clicked!");
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2025-11-05 14:48:10 +01:00
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}
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}
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