Added outline settings
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@@ -14,6 +14,7 @@ namespace AppleHills.Core.Settings
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[SerializeField] private float playerStopDistance = 6.0f;
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[SerializeField] private float playerStopDistanceDirectInteraction = 2.0f;
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[SerializeField] private float followerPickupDelay = 0.2f;
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[SerializeField] private List<GlowOutlineData> interactionOutlineColors;
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[Header("InputManager Settings")]
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[Tooltip("Layer(s) to use for interactable objects.")]
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@@ -47,6 +48,8 @@ namespace AppleHills.Core.Settings
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public GameObject DefaultPuzzleIndicatorPrefab => defaultPuzzleIndicatorPrefab;
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public float DefaultPuzzlePromptRange => defaultPuzzlePromptRange;
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public List<GlowOutlineData> InteractionOutlineColors => interactionOutlineColors;
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public override void OnValidate()
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{
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base.OnValidate();
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@@ -66,7 +66,8 @@ namespace AppleHills.Core.Settings
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GameObject MinigameSwitchMenuPrefab { get; }
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List<CombinationRule> CombinationRules { get; }
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List<SlotItemConfig> SlotItemConfigs { get; }
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List<GlowOutlineData> InteractionOutlineColors { get; }
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// Puzzle settings
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GameObject DefaultPuzzleIndicatorPrefab { get; }
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float DefaultPuzzlePromptRange { get; }
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