Implemented scrapbook assets into book plugin
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20
Assets/Scripts/UI/ScrapbookController.cs
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20
Assets/Scripts/UI/ScrapbookController.cs
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using Input;
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using UnityEngine;
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public class ScrapbookController : MonoBehaviour
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{
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private void OnEnable()
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{
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InputManager.Instance.SetInputMode(InputMode.UI);
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}
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private void OnDisable()
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{
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InputManager.Instance.SetInputMode (InputMode.Game);
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}
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public void DebugClick()
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{
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Debug.Log("Yey I was clicked!");
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}
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}
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2
Assets/Scripts/UI/ScrapbookController.cs.meta
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2
Assets/Scripts/UI/ScrapbookController.cs.meta
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fileFormatVersion: 2
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guid: 094ecc487faab984fbeaf753621c0799
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