[Interactions] Pulver now swaps, slots and combines items
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@@ -57,5 +57,16 @@ public class GameManager : MonoBehaviour
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}
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return null;
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}
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public GameSettings.SlotItemConfig GetSlotItemConfig(PickupItemData slotItem)
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{
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if (gameSettings == null || gameSettings.slotItemConfigs == null || slotItem == null) return null;
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foreach (var config in gameSettings.slotItemConfigs)
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{
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if (config.slotItem == slotItem)
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return config;
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}
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return null;
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}
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// Add more accessors as needed
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}
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