Working pause menu re-worked with exlusive views
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@@ -137,8 +137,6 @@ namespace Minigames.DivingForPictures
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/// </summary>
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public void Pause()
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{
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if (GameManager.Instance.IsPaused) return; // Already paused
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StopObstacleCoroutines();
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Logging.Debug($"[FloatingObstacle] Paused obstacle: {name}");
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@@ -149,8 +147,6 @@ namespace Minigames.DivingForPictures
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/// </summary>
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public void DoResume()
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{
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if (!GameManager.Instance.IsPaused) return; // Already running
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StartObstacleCoroutines();
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Logging.Debug($"[FloatingObstacle] Resumed obstacle: {name}");
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