Working pause menu re-worked with exlusive views

This commit is contained in:
Michal Pikulski
2025-10-24 10:41:27 +02:00
parent 7bb905eb6b
commit 1003c3f6ac
14 changed files with 878 additions and 116 deletions

View File

@@ -286,8 +286,6 @@ namespace Minigames.DivingForPictures.Player
/// </summary>
public void Pause()
{
if (GameManager.Instance.IsPaused) return;
// If we're being paused, stop any active touch and tap impulse
_isTouchActive = false;
_tapImpulseStrength = 0f;
@@ -300,7 +298,6 @@ namespace Minigames.DivingForPictures.Player
/// </summary>
public void DoResume()
{
if (!GameManager.Instance.IsPaused) return;
Logging.Debug("[PlayerController] Resumed");
}
#endregion