Added Feel plugin
This commit is contained in:
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8
Assets/External/Feel/NiceVibrations/Plugins/Windows.meta
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Assets/External/Feel/NiceVibrations/Plugins/iOS.meta
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Assets/External/Feel/NiceVibrations/Plugins/iOS/LofeltHaptics.framework.meta
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Assets/External/Feel/NiceVibrations/Plugins/iOS/LofeltHaptics.framework.meta
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Assets/External/Feel/NiceVibrations/Plugins/iOS/LofeltHaptics.framework/Headers.meta
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Assets/External/Feel/NiceVibrations/Plugins/iOS/LofeltHaptics.framework/Headers.meta
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163
Assets/External/Feel/NiceVibrations/Plugins/iOS/LofeltHaptics.framework/Headers/LofeltHaptics.h
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Assets/External/Feel/NiceVibrations/Plugins/iOS/LofeltHaptics.framework/Headers/LofeltHaptics.h
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||||
// Copyright (c) Meta Platforms, Inc. and affiliates.
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#import <Foundation/Foundation.h>
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#import <AVFoundation/AVFoundation.h>
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NS_ASSUME_NONNULL_BEGIN
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//! Project version number for LofeltHaptics.
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FOUNDATION_EXPORT double LofeltHapticsVersionNumber;
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//! Project version string for LofeltHaptics.
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||||
FOUNDATION_EXPORT const unsigned char LofeltHapticsVersionString[];
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//! Custom error domain
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extern NSString *_Nonnull const LofeltErrorDomain;
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/*!
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@class LofeltHaptics
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@brief The LofeltHaptics class
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@discussion Defines the API of Lofelt SDK for iOS.
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The LofeltHaptics class is not thread safe and can only be used from
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the main thread.
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When the app is put into the background, Core Haptics will not allow
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playing any haptics. LofeltHaptics will detect this situation and cease
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all activity.
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When the app is put into the foreground again, Core Haptics will allow
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playing haptics again, and LofeltHaptics re-initalizes itself. However,
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haptics that were interrupted when the app was backgrounded do not
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automatically resume and need to be started again by calling @c play().
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@author Joao Freire, James Kneafsey, Thomas McGuire, Tomash GHz
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@copyright © 2020 Lofelt. All rights reserved.
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*/
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@interface LofeltHaptics : NSObject
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{
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void *_controller;
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id<NSObject> _foregroundNotificationObserver;
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id<NSObject> _backgroundNotificationObserver;
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}
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/*! @abstract Checks if the iPhone meets the minimum requirements
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@discussion This allows for a runtime check on iPhones that won't
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meet the requirements for Lofelt Haptics.
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@return Whether the iPhone supports or not Lofelt Haptics
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||||
*/
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||||
+ (BOOL)deviceMeetsMinimumRequirement;
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- (instancetype)init NS_UNAVAILABLE;
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/*! @abstract Creates an instance of LofeltHaptics.
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@discussion There should only be one instance of `LofeltHaptics` created in a given application.
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@param error If the initialization fails, this will be set to a valid NSError describing the error.
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||||
*/
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- (nullable instancetype)initAndReturnError:(NSError **)error API_AVAILABLE(ios(13)) NS_SWIFT_NAME(init());
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||||
/*! @abstract Loads a haptic clip from string data.
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@discussion The data must be in a valid Lofelt JSON format.
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If a haptic clip is currently playing, it will be stopped.
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@param data The Lofelt JSON format string.
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@param error If the load operation fails, this will be set to a valid NSError describing the error.
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@return Whether the operation succeeded
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||||
*/
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||||
- (BOOL)load:(NSString *_Nonnull)data error:(NSError *_Nullable *_Nullable)error API_AVAILABLE(ios(13));
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/*! @abstract A version of @c load() taking @c NSData instead of @c NSString.
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@discussion This method can be faster than @c load(), as it avoids string conversions.
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@param data The .haptic clip, as UTF-8 encoded JSON string without a null terminator.
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@param error If the load operation fails, this will be set to a valid NSError describing the error.
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@return Whether the operation succeeded
|
||||
*/
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- (BOOL)loadFromData:(NSData *_Nonnull)data error:(NSError *_Nullable *_Nullable)error API_AVAILABLE(ios(13));
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/*! @abstract Plays a loaded haptic clip.
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@discussion The data must be preloaded using @c load() .
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Only one haptic clip can play at a time.
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Playback will start from the beginning of the haptic clip, or from the seek
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position if seek() has been called before.
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Calling play() if the clip is already playing has no effect.
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@param error If the play operation fails, this will be set to a valid NSError describing the error.
|
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@return Whether the operation succeeded
|
||||
*/
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- (BOOL)play:(NSError *_Nullable *_Nullable)error API_AVAILABLE(ios(13));
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/*! @abstract Stops the haptic clip that is currently playing.
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@discussion The call is ignored if no clip is loaded or no clip is playing.
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@param error If the stop operation fails, this will be set to a valid NSError describing the error.
|
||||
@return Whether the operation succeeded
|
||||
*/
|
||||
- (BOOL)stop:(NSError *_Nullable *_Nullable)error API_AVAILABLE(ios(13));
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||||
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||||
/*! @abstract Jumps to a time position in the haptic clip
|
||||
@discussion The playback state (playing or stopped) will not be changed unless seeking
|
||||
beyond the end of the haptic clip. Seeking beyond the end of the clip will stop
|
||||
playback.
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||||
Seeking to a negative position will start playback after a delay.
|
||||
@param time The new position within the clip, as seconds from the beginning of the clip
|
||||
@param error If the seek operation fails, this will be set to a valid NSError describing the error.
|
||||
@return Whether the operation succeeded
|
||||
*/
|
||||
- (BOOL)seek:(float)time error:(NSError *_Nullable *_Nullable)error API_AVAILABLE(ios(13));
|
||||
|
||||
/*! @abstract Multiplies the amplitude of every breakpoint of the clip with the given
|
||||
multiplication factor
|
||||
@discussion In other words, this function applies a gain (for factors greater than 1.0)
|
||||
or an attenuation (for factors less than 1.0) to the clip.
|
||||
If the resulting amplitude of a breakpoint is greater than 1.0, it is
|
||||
clipped to 1.0. The amplitude is clipped hard, no limiter is used.
|
||||
The clip needs to be loaded with @c load() first. Loading a clip resets
|
||||
the multiplication factor back to the default of 1.0.
|
||||
If no clip is currently playing, the multiplication will take effect
|
||||
once @c play() is called. If a clip is currently playing, the multiplication
|
||||
will take effect immediately.
|
||||
@param amplitudeMultiplication The factor by which each amplitude will be multiplied. This value is a
|
||||
multiplication factor, it is not a dB value. The factor needs to be 0
|
||||
or greater.
|
||||
@param error If the operation fails, this will be set to a valid NSError describing
|
||||
the error. An error can for example happen if no clip is loaded, or if
|
||||
the factor is outside of the valid range.
|
||||
@return Whether the operation succeeded
|
||||
*/
|
||||
- (BOOL)setAmplitudeMultiplication:(float)amplitudeMultiplication error:(NSError *_Nullable *_Nullable)error API_AVAILABLE(ios(13));
|
||||
|
||||
/*! @abstract Adds the given shift to the frequency of every breakpoint in the clip,
|
||||
including the emphasis.
|
||||
@discussion In other words, this function shifts all frequencies of the clip.
|
||||
If the resulting frequency of a breakpoint is smaller than 0.0 or
|
||||
greater than 1.0, it is clipped to that range. The frequency is
|
||||
clipped hard, no limiter is used.
|
||||
The clip needs to be loaded with @c load() first. Loading a clip resets
|
||||
the shift back to the default of 0.0.
|
||||
If no clip is currently playing, the shift will take effect once @c play()
|
||||
is called. If a clip is currently playing, the shift will take effect
|
||||
immediately.
|
||||
@param shift The amount by which each frequency should be shifted. This number is added
|
||||
to each frequency value. The shift needs to be between -1.0 and 1.0.
|
||||
@param error If the operation fails, this will be set to a valid NSError describing
|
||||
the error. An error can for example happen if no clip is loaded, or if
|
||||
the shift is outside of the valid range.
|
||||
@return Whether the operation succeeded
|
||||
*/
|
||||
- (BOOL)setFrequencyShift:(float)shift error:(NSError *_Nullable *_Nullable)error API_AVAILABLE(ios(13));
|
||||
|
||||
/*! @abstract Sets the playback to repeat from the start at the end of the clip.
|
||||
@discussion Changes done with this function are only applied when @c play() is called.
|
||||
When @c load() is called, looping is always disabled.
|
||||
Playback will always start at the beginning of the clip, even if
|
||||
@c seek() was used to jump to a different clip position before.
|
||||
@param enabled When true, looping is set enabled; false disables looping.
|
||||
@param error If the loop operation fails, this will be set to a valid NSError describing the error.
|
||||
@return Whether the operation succeeded
|
||||
*/
|
||||
- (BOOL)loop:(BOOL)enabled error:(NSError *_Nullable *_Nullable)error API_AVAILABLE(ios(13));
|
||||
|
||||
/*! @abstract Returns the duration of the loaded clip
|
||||
@discussion It will return 0.0 for an invalid clip
|
||||
@return Duration of the loaded clip
|
||||
*/
|
||||
- (float)getClipDuration;
|
||||
|
||||
@end
|
||||
|
||||
NS_ASSUME_NONNULL_END
|
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BIN
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Normal file
Binary file not shown.
8
Assets/External/Feel/NiceVibrations/Plugins/iOS/LofeltHaptics.framework/Modules.meta
vendored
Normal file
8
Assets/External/Feel/NiceVibrations/Plugins/iOS/LofeltHaptics.framework/Modules.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
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||||
guid: 8fd4d5ba1395aa24b9c7cad0af296040
|
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
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||||
@@ -0,0 +1,6 @@
|
||||
framework module LofeltHaptics {
|
||||
umbrella header "LofeltHaptics.h"
|
||||
|
||||
export *
|
||||
module * { export * }
|
||||
}
|
||||
8
Assets/External/Feel/NiceVibrations/Plugins/macOS.meta
vendored
Normal file
8
Assets/External/Feel/NiceVibrations/Plugins/macOS.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
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guid: d7aed595fe8f44c70b4bf38214153c03
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||||
folderAsset: yes
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DefaultImporter:
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externalObjects: {}
|
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userData:
|
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assetBundleName:
|
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assetBundleVariant:
|
||||
BIN
Assets/External/Feel/NiceVibrations/Plugins/macOS/libnice_vibrations_editor_plugin.dylib
vendored
Normal file
BIN
Assets/External/Feel/NiceVibrations/Plugins/macOS/libnice_vibrations_editor_plugin.dylib
vendored
Normal file
Binary file not shown.
87
Assets/External/Feel/NiceVibrations/Plugins/macOS/libnice_vibrations_editor_plugin.dylib.meta
vendored
Normal file
87
Assets/External/Feel/NiceVibrations/Plugins/macOS/libnice_vibrations_editor_plugin.dylib.meta
vendored
Normal file
@@ -0,0 +1,87 @@
|
||||
fileFormatVersion: 2
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guid: 279c3792841e74f96b13b007d349facc
|
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PluginImporter:
|
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externalObjects: {}
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serializedVersion: 2
|
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iconMap: {}
|
||||
executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 1
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
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||||
platformData:
|
||||
- first:
|
||||
: Any
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
Exclude Android: 1
|
||||
Exclude Editor: 0
|
||||
Exclude Linux64: 1
|
||||
Exclude OSXUniversal: 1
|
||||
Exclude Win: 1
|
||||
Exclude Win64: 1
|
||||
Exclude iOS: 1
|
||||
- first:
|
||||
Android: Android
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: ARMv7
|
||||
- first:
|
||||
Any:
|
||||
second:
|
||||
enabled: 0
|
||||
settings: {}
|
||||
- first:
|
||||
Editor: Editor
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
DefaultValueInitialized: true
|
||||
OS: OSX
|
||||
- first:
|
||||
Standalone: Linux64
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: None
|
||||
- first:
|
||||
Standalone: OSXUniversal
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: None
|
||||
- first:
|
||||
Standalone: Win
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: None
|
||||
- first:
|
||||
Standalone: Win64
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: None
|
||||
- first:
|
||||
iPhone: iOS
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
AddToEmbeddedBinaries: false
|
||||
CPU: AnyCPU
|
||||
CompileFlags:
|
||||
FrameworkDependencies:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 183370
|
||||
packageName: Feel
|
||||
packageVersion: 5.9.1
|
||||
assetPath: Assets/Feel/NiceVibrations/Plugins/macOS/libnice_vibrations_editor_plugin.dylib
|
||||
uploadId: 830868
|
||||
Reference in New Issue
Block a user