Migrate settings to a more manageable structure and implement Service Locator pattern for runtime Addressables retrieval
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19
Assets/Settings/MinigameSettings.asset
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19
Assets/Settings/MinigameSettings.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 0ce4dba7a1c54e73b1b3d7131a1c0570, type: 3}
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m_Name: MinigameSettings
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m_EditorClassIdentifier:
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endlessDescenderClampXMax: 3.5
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endlessDescenderSpeedExponent: 0.97
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