FIxed annoying compiler error

This commit is contained in:
MacBuilder
2025-10-21 13:37:14 +02:00
parent f8f9286ddf
commit 1a04f2a3d2

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@@ -1,16 +1,14 @@
using UnityEngine; using UnityEngine;
using UnityEngine.Audio; using UnityEngine.Audio;
using AudioSourceEvents;
using System; using System;
using UnityEngine.Events; using UnityEngine.Events;
public class NarratorVO : AudioSourceObserver public class NarratorVO : MonoBehaviour
{ {
public AudioSource narratorAudioSource; public AudioSource narratorAudioSource;
public AudioResource firstNarration; public AudioResource firstNarration;
public UnityEvent narrationFinished; public UnityEvent narrationFinished;
private IAudioEventSource _eventSource;
// Start is called once before the first execution of Update after the MonoBehaviour is created // Start is called once before the first execution of Update after the MonoBehaviour is created
void Start() void Start()
@@ -20,8 +18,6 @@ public class NarratorVO : AudioSourceObserver
void PlayNarrationAudio() void PlayNarrationAudio()
{ {
_eventSource = narratorAudioSource.RequestEventHandlers();
_eventSource.AudioStopped += NarrationFinished;
narratorAudioSource.resource = firstNarration; narratorAudioSource.resource = firstNarration;
narratorAudioSource.Play(); narratorAudioSource.Play();