Revamp the puzzle registration system

This commit is contained in:
Michal Pikulski
2025-10-16 00:04:42 +02:00
parent cc6e89c003
commit 1ae065b45d
59 changed files with 2567 additions and 750 deletions

View File

@@ -0,0 +1,21 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 84e39aac66cf4a10a89abc01b04b13af, type: 3}
m_Name: InteractWLawnMower
m_EditorClassIdentifier:
stepId: IntWLawnmower
displayName: Start Lawnmower
description: Start up the lawnmower so the Gardener runs after it.
icon: {fileID: 0}
unlocks:
- {fileID: 11400000, guid: f9da68caaae2a244885a13cf2e2e45c0, type: 2}
showIndicator: 1

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ea383d1dee861f54c9a1d4f32a2f6afc
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,22 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 84e39aac66cf4a10a89abc01b04b13af, type: 3}
m_Name: PickUpNails
m_EditorClassIdentifier:
stepId: PickNails
displayName: Pick up Nails
description: Pick up some nails from the back of the van once the gaardener is
gone.
icon: {fileID: 0}
unlocks:
- {fileID: 11400000, guid: 28848561ff31fe24ea9f8590dee0bf8f, type: 2}
showIndicator: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f9da68caaae2a244885a13cf2e2e45c0
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,20 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 84e39aac66cf4a10a89abc01b04b13af, type: 3}
m_Name: PlaceNailsinlureC
m_EditorClassIdentifier:
stepId: PlaceNailsinC
displayName: Nails In Lure C
description: Place the Nails in the Luring Spot C
icon: {fileID: 0}
unlocks: []
showIndicator: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 28848561ff31fe24ea9f8590dee0bf8f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant: