Changes to cement Factory, adjusting colliders and sprite orders.

This commit is contained in:
2025-12-16 15:18:28 +01:00
parent c7630b32bb
commit 1e56520367
7 changed files with 635 additions and 355 deletions

View File

@@ -655,6 +655,11 @@ PrefabInstance:
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 231f994d50ad2cc42a9d03a39e45c4ff, type: 3}
--- !u!1 &3633505916120700489 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 4322425255501872291, guid: 231f994d50ad2cc42a9d03a39e45c4ff, type: 3}
m_PrefabInstance: {fileID: 689218690334993130}
m_PrefabAsset: {fileID: 0}
--- !u!4 &4731012930784154469 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 5203759348480833935, guid: 231f994d50ad2cc42a9d03a39e45c4ff, type: 3}
@@ -925,7 +930,7 @@ MonoBehaviour:
m_EditorClassIdentifier: AppleHillsScripts::CookieEatingBehavior
cookieEatingSprites: {fileID: 3227046881050279041}
consumedCookieSprites: {fileID: 684015267381189558}
cookieOutline: {fileID: 0}
cookieOutline: {fileID: 3633505916120700489}
--- !u!114 &2258058195972808157
MonoBehaviour:
m_ObjectHideFlags: 0