Author a bootstrap scene first approach

This commit is contained in:
Michal Pikulski
2025-10-16 11:06:05 +02:00
parent 1ae065b45d
commit 1ee5519716
9 changed files with 630 additions and 130 deletions

View File

@@ -81,9 +81,11 @@ namespace UI
return;
bool isMainMenu = levelName.ToLower().Contains("mainmenu");
gameObject.SetActive(!isMainMenu);
bool isStartingLevel = levelName.ToLower().Contains("startingscene");
if(!isMainMenu)
gameObject.SetActive(!(isMainMenu || isStartingLevel));
if(!isMainMenu && !isStartingLevel)
HidePauseMenu(false); // Ensure menu is hidden when switching to a game level
Logging.Debug($"[PauseMenu] Setting pause menu active: {!isMainMenu} for scene: {levelName}");