Commmit minigame and tile logic
This commit is contained in:
@@ -989,15 +989,15 @@ PolygonCollider2D:
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m_AutoTiling: 0
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m_Points:
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m_Paths:
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- - {x: 0.39752996, y: 1.9119657}
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- {x: 0.5869277, y: 1.9659115}
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- {x: 0.5859234, y: 2.273988}
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- {x: 0.4216821, y: 2.3394482}
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- {x: 0.21658361, y: 2.4846916}
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- {x: -0.6874457, y: 2.5082667}
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- {x: -0.7884688, y: 2.112848}
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- {x: -0.71895736, y: 1.7035886}
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- {x: 0.23126324, y: 1.6940142}
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- - {x: 0.31323856, y: 1.88323}
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- {x: 0.45284468, y: 1.9411527}
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- {x: 0.4575874, y: 2.309153}
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- {x: 0.33355933, y: 2.3528585}
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- {x: 0.21461919, y: 2.444023}
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- {x: -0.64820635, y: 2.445795}
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- {x: -0.72810775, y: 2.1012561}
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- {x: -0.6425891, y: 1.7388015}
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- {x: 0.1824453, y: 1.7393905}
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m_UseDelaunayMesh: 0
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--- !u!50 &747976403
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Rigidbody2D:
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@@ -1940,6 +1940,50 @@ MonoBehaviour:
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ropeDamping: 0.3
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initialSeparationDistance: 0.1
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initialFallImpulse: 2
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--- !u!1 &1511344833
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1511344835}
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- component: {fileID: 1511344834}
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m_Layer: 0
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m_Name: DecorationSpawner
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!114 &1511344834
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1511344833}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 711fdad9f8a4ece45aeed22006b3e4f4, type: 3}
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m_Name:
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m_EditorClassIdentifier: '::'
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--- !u!4 &1511344835
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1511344833}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0.65042, y: 3.40914, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1679185997
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GameObject:
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m_ObjectHideFlags: 0
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@@ -1985,24 +2029,38 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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tilePrefabs:
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- {fileID: 2956826569642009690, guid: 423507a5af73a9640b858d93224a2659, type: 3}
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- {fileID: 2956826569642009690, guid: 9526b05f428f464459def30747966859, type: 3}
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- {fileID: 2956826569642009690, guid: f9bab4478abe3d445b1f01a513a2c7e6, type: 3}
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- {fileID: 2956826569642009690, guid: c1e94865d6c6ccf49b342dfb286c7231, type: 3}
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- {fileID: 2956826569642009690, guid: f652b7013c44ca548a1613862f1de933, type: 3}
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- {fileID: 2956826569642009690, guid: e4d68f42bb42dff4e8fec1aa575b49ce, type: 3}
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- {fileID: 2956826569642009690, guid: 7b786a4d28e8f35428fdbf8e079c6072, type: 3}
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- {fileID: 2956826569642009690, guid: b5777e3dbbd31954fa50a1ad28d7c7fc, type: 3}
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- {fileID: 2956826569642009690, guid: 81f9a8e9eaac386488a42675e9ec8aee, type: 3}
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initialTilePrefab: {fileID: 2956826569642009690, guid: c6ea8519596514e4dbf0f3e02ce14a2c, type: 3}
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onTileSpawned:
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m_PersistentCalls:
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m_Calls: []
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@@ -2012,6 +2070,22 @@ MonoBehaviour:
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onLastTileLeft:
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m_PersistentCalls:
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m_Calls: []
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depthDifficultyRanges:
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- minDepth: 0
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maxDepth: 10
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difficulty: 1
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- minDepth: 11
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maxDepth: 20
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difficulty: 2
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- minDepth: 21
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maxDepth: 30
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difficulty: 3
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- minDepth: 31
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maxDepth: 40
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difficulty: 4
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- minDepth: 41
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maxDepth: 2147483647
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difficulty: 5
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--- !u!1 &1834056336
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GameObject:
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m_ObjectHideFlags: 0
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@@ -2335,3 +2409,4 @@ SceneRoots:
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- {fileID: 323864665}
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- {fileID: 461301697}
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- {fileID: 2064311129}
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- {fileID: 1511344835}
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