Commmit minigame and tile logic

This commit is contained in:
2025-10-10 14:45:23 +02:00
parent 6b1eb45490
commit 1fe48c995b
9 changed files with 433 additions and 59 deletions

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@@ -131,7 +131,7 @@ namespace AppleHills.Core.Settings
[SerializeField] private LayerMask playerObstacleLayerMask = -1;
[Tooltip("Whether to block player input during damage immunity period")]
[SerializeField] private bool blockInputDuringImmunity = true;
[SerializeField] private bool blockInputDuringImmunity;
[Tooltip("Type of bump response: 0=Impulse, 1=SmoothToCenter")]
[SerializeField] private BumpMode bumpMode = BumpMode.Impulse;