Cleanedup prefabs and scenes

This commit is contained in:
Michal Pikulski
2025-11-01 20:33:17 +01:00
parent 917230e10a
commit 1fffb9af8e
29 changed files with 1522 additions and 685 deletions

View File

@@ -218,7 +218,6 @@ GameObject:
- component: {fileID: 9136625393187827797}
- component: {fileID: 935652268781177375}
- component: {fileID: 6455089331794006644}
- component: {fileID: 5043618791380611472}
- component: {fileID: 4538351495758615844}
- component: {fileID: 1474128690748341614}
- component: {fileID: 8147035636176183831}
@@ -362,45 +361,6 @@ MonoBehaviour:
bezierTangentLength: 0.4
offset: 0.2
factor: 0.1
--- !u!114 &5043618791380611472
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5172497182660285677}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 73d6494a73174ffabc6a7d3089d51e73, type: 3}
m_Name:
m_EditorClassIdentifier:
isOneTime: 0
cooldown: -1
characterToInteract: 0
interactionStarted:
m_PersistentCalls:
m_Calls: []
interactionInterrupted:
m_PersistentCalls:
m_Calls: []
characterArrived:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 7273455074532059757}
m_TargetAssemblyTypeName: AnneLiseBehaviour, AppleHillsScripts
m_MethodName: TrafalgarTouchedAnnaLise
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
interactionComplete:
m_PersistentCalls:
m_Calls: []
--- !u!61 &4538351495758615844
BoxCollider2D:
m_ObjectHideFlags: 0

View File

@@ -55,6 +55,8 @@ SpriteRenderer:
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -76,6 +78,7 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
@@ -216,6 +219,8 @@ SpriteRenderer:
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -237,6 +242,7 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
@@ -331,7 +337,6 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 5212335871165425260}
- component: {fileID: 573167365091475437}
- component: {fileID: 7949893628617182594}
- component: {fileID: 2480059440535884700}
- component: {fileID: 332798344517077917}
@@ -361,18 +366,6 @@ Transform:
- {fileID: 3620851101260825962}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &573167365091475437
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5818851785444482747}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 73d6494a73174ffabc6a7d3089d51e73, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!65 &7949893628617182594
BoxCollider:
m_ObjectHideFlags: 0
@@ -414,6 +407,8 @@ SpriteRenderer:
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -435,6 +430,7 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
@@ -552,6 +548,8 @@ SpriteRenderer:
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -573,6 +571,7 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0