Cleanedup prefabs and scenes

This commit is contained in:
Michal Pikulski
2025-11-01 20:33:17 +01:00
parent 917230e10a
commit 1fffb9af8e
29 changed files with 1522 additions and 685 deletions

View File

@@ -223,7 +223,6 @@ GameObject:
- component: {fileID: 2071071585578300598}
- component: {fileID: 1454372124634854912}
- component: {fileID: 4122067414526815177}
- component: {fileID: 362100613909257970}
m_Layer: 10
m_Name: Hidden
m_TagString: Untagged
@@ -306,33 +305,6 @@ BoxCollider2D:
m_AutoTiling: 0
m_Size: {x: 5.42, y: 4}
m_EdgeRadius: 0
--- !u!114 &362100613909257970
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1011363502278351410}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 73d6494a73174ffabc6a7d3089d51e73, type: 3}
m_Name:
m_EditorClassIdentifier: AppleHillsScripts::Interactions.Interactable
isOneTime: 0
cooldown: -1
characterToInteract: 0
interactionStarted:
m_PersistentCalls:
m_Calls: []
interactionInterrupted:
m_PersistentCalls:
m_Calls: []
characterArrived:
m_PersistentCalls:
m_Calls: []
interactionComplete:
m_PersistentCalls:
m_Calls: []
--- !u!1 &1674229500073894281
GameObject:
m_ObjectHideFlags: 0