Game over screen return to levels menu

This commit is contained in:
Michal Pikulski
2025-10-17 14:28:13 +02:00
parent 5851b5a12f
commit 2a0dbe98a2
2 changed files with 489 additions and 55 deletions

View File

@@ -32,11 +32,11 @@ RectTransform:
m_Children: []
m_Father: {fileID: 5708275729410901669}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 114, y: 248}
m_SizeDelta: {x: 491.481, y: 192.8113}
m_Pivot: {x: 0.5, y: 0.5}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: -112.96362}
m_SizeDelta: {x: 0, y: 100}
m_Pivot: {x: 0.5, y: 1}
--- !u!222 &2828019556092814789
CanvasRenderer:
m_ObjectHideFlags: 0
@@ -74,8 +74,8 @@ MonoBehaviour:
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
rgba: 4278190335
m_fontColor: {r: 1, g: 0, b: 0, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
@@ -168,10 +168,10 @@ RectTransform:
m_Children: []
m_Father: {fileID: 5708275729410901669}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 77.69641, y: 88.43323}
m_SizeDelta: {x: 1204.5154, y: 802.1875}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2732999520592953167
CanvasRenderer:
@@ -228,27 +228,29 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5708275729410901669
Transform:
--- !u!224 &5708275729410901669
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1555823719300990817}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -90.96165, y: 366.03714, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.1707317, y: 1.1707317, z: 1.1707317}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2194526835228101506}
- {fileID: 1965178107275650778}
- {fileID: 6509531303802704468}
- {fileID: 19951787490115460}
- {fileID: 6166502273677798878}
- {fileID: 7686124293670610134}
- {fileID: 2759880600983436529}
- {fileID: 754661265897109340}
m_Father: {fileID: 592992386388815559}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 485}
m_SizeDelta: {x: 1200, y: 800}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &7927991410039509668
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -262,6 +264,339 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: '::'
finalScoreText: {fileID: 1520153022985003366}
--- !u!1 &1649201712728354542
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2759880600983436529}
- component: {fileID: 2430067199507798593}
m_Layer: 0
m_Name: ScoreContainer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &2759880600983436529
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1649201712728354542}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.0677084, y: 1.0677084, z: 1.0677084}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6509531303802704468}
- {fileID: 19951787490115460}
m_Father: {fileID: 5708275729410901669}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 511.8, y: 86}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2430067199507798593
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1649201712728354542}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 30649d3a9faa99c48a7b1166b86bf2a0, type: 3}
m_Name:
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.HorizontalLayoutGroup
m_Padding:
m_Left: 0
m_Right: 0
m_Top: 0
m_Bottom: 0
m_ChildAlignment: 4
m_Spacing: 0
m_ChildForceExpandWidth: 1
m_ChildForceExpandHeight: 1
m_ChildControlWidth: 1
m_ChildControlHeight: 1
m_ChildScaleWidth: 0
m_ChildScaleHeight: 0
m_ReverseArrangement: 0
--- !u!1 &1816760518300769353
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7994952283712885219}
- component: {fileID: 1768576830901014477}
- component: {fileID: 1432605647954198569}
- component: {fileID: 6680815096371314835}
m_Layer: 0
m_Name: Quarry
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &7994952283712885219
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1816760518300769353}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.93658537, y: 0.93658537, z: 0.93658537}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6376054842187975836}
m_Father: {fileID: 754661265897109340}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 600, y: -50}
m_SizeDelta: {x: 286.66666, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1768576830901014477
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1816760518300769353}
m_CullTransparentMesh: 1
--- !u!114 &1432605647954198569
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1816760518300769353}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &6680815096371314835
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1816760518300769353}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Button
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 0.0039215665, g: 0.18608166, b: 0.9529412, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 5
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 1432605647954198569}
m_OnClick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 7927991410039509668}
m_TargetAssemblyTypeName: DivingGameOverScreen, AppleHillsScripts
m_MethodName: ExitToQuarry
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &1990911402210012682
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6376054842187975836}
- component: {fileID: 8336004824510685369}
- component: {fileID: 8124609662389844249}
m_Layer: 0
m_Name: Text (TMP)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6376054842187975836
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1990911402210012682}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7994952283712885219}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8336004824510685369
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1990911402210012682}
m_CullTransparentMesh: 1
--- !u!114 &8124609662389844249
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1990911402210012682}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.TextMeshPro::TMPro.TextMeshProUGUI
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: Quarry
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4281479730
m_fontColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 50
m_fontSizeBase: 50
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_TextWrappingMode: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 0
m_ActiveFontFeatures: 6e72656b
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_EmojiFallbackSupport: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!1 &2350186695477379260
GameObject:
m_ObjectHideFlags: 0
@@ -478,17 +813,17 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3025814654250773583}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalScale: {x: 0.93658537, y: 0.93658537, z: 0.93658537}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5708275729410901669}
m_Father: {fileID: 2759880600983436529}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 4.8063965, y: 121.485596}
m_SizeDelta: {x: 249.9394, y: 82.0308}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 142.4, y: -43}
m_SizeDelta: {x: 284.8, y: 86}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2205574065701906917
CanvasRenderer:
@@ -765,17 +1100,17 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3907121777593230662}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalScale: {x: 0.93658537, y: 0.93658537, z: 0.93658537}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5708275729410901669}
m_Father: {fileID: 2759880600983436529}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 248, y: 121}
m_SizeDelta: {x: 249.9394, y: 80.4182}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 398.3, y: -43}
m_SizeDelta: {x: 227, y: 86}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8369606923535336432
CanvasRenderer:
@@ -902,18 +1237,18 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3935369085067290987}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalScale: {x: 0.93658537, y: 0.93658537, z: 0.93658537}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7050613403854909741}
m_Father: {fileID: 5708275729410901669}
m_Father: {fileID: 754661265897109340}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -42.220215, y: -30.271118}
m_SizeDelta: {x: 244.4405, y: 90.5422}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 293.3333, y: -50}
m_SizeDelta: {x: 286.66666, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2782310018074465201
CanvasRenderer:
@@ -1022,7 +1357,7 @@ GameObject:
- component: {fileID: 439486164724469847}
- component: {fileID: 898322812105733573}
m_Layer: 0
m_Name: Menu
m_Name: AppleHills
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -1035,18 +1370,18 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4068599104538777648}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalScale: {x: 0.93658537, y: 0.93658537, z: 0.93658537}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2648603254918360288}
m_Father: {fileID: 5708275729410901669}
m_Father: {fileID: 754661265897109340}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 229.20331, y: -29.47461}
m_SizeDelta: {x: 252.4066, y: 88.9491}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 906.6666, y: -50}
m_SizeDelta: {x: 286.66666, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8344156654954553365
CanvasRenderer:
@@ -1112,7 +1447,7 @@ MonoBehaviour:
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_ColorMultiplier: 5
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
@@ -1129,7 +1464,19 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 439486164724469847}
m_OnClick:
m_PersistentCalls:
m_Calls: []
m_Calls:
- m_Target: {fileID: 7927991410039509668}
m_TargetAssemblyTypeName: DivingGameOverScreen, AppleHillsScripts
m_MethodName: ExitToAppleHills
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &4689973286767942342
GameObject:
m_ObjectHideFlags: 0
@@ -1195,7 +1542,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: Menu
m_text: AppleHills
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
@@ -1222,8 +1569,8 @@ MonoBehaviour:
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 24
m_fontSizeBase: 24
m_fontSize: 50
m_fontSizeBase: 50
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
@@ -1358,8 +1705,8 @@ MonoBehaviour:
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 24
m_fontSizeBase: 24
m_fontSize: 50
m_fontSizeBase: 50
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
@@ -1402,6 +1749,71 @@ MonoBehaviour:
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!1 &8262879347725397662
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 754661265897109340}
- component: {fileID: 7750609879083104855}
m_Layer: 0
m_Name: Buttons
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &754661265897109340
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8262879347725397662}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.0677084, y: 1.0677084, z: 1.0677084}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6166502273677798878}
- {fileID: 7994952283712885219}
- {fileID: 7686124293670610134}
m_Father: {fileID: 5708275729410901669}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: 0, y: 91.82294}
m_SizeDelta: {x: 0, y: 100}
m_Pivot: {x: 0.5, y: 0}
--- !u!114 &7750609879083104855
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8262879347725397662}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 30649d3a9faa99c48a7b1166b86bf2a0, type: 3}
m_Name:
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.HorizontalLayoutGroup
m_Padding:
m_Left: 150
m_Right: 150
m_Top: 0
m_Bottom: 0
m_ChildAlignment: 4
m_Spacing: 20
m_ChildForceExpandWidth: 1
m_ChildForceExpandHeight: 1
m_ChildControlWidth: 1
m_ChildControlHeight: 1
m_ChildScaleWidth: 0
m_ChildScaleHeight: 0
m_ReverseArrangement: 0
--- !u!1 &8938058918530086601
GameObject:
m_ObjectHideFlags: 0