[Interactions] Switch interactables to trace on layer configured in game settings
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@@ -181,7 +181,7 @@ MonoBehaviour:
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rotationSpeed: 360
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slowdownDistance: 3
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pickNextWaypointDist: 4
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endReachedDistance: 1
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endReachedDistance: 0.2
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alwaysDrawGizmos: 1
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slowWhenNotFacingTarget: 1
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whenCloseToDestination: 0
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@@ -13,7 +13,7 @@ GameObject:
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- component: {fileID: 3070149615425714466}
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- component: {fileID: 7616859841301711022}
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- component: {fileID: 592045584872845087}
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m_Layer: 0
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m_Layer: 10
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m_Name: BasePickup
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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@@ -98,11 +98,11 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 7447346505753002421, guid: bf4b9d7045397f946b2125b1ad4a3fbd, type: 3}
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propertyPath: m_Name
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value: TestApple
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value: TestAss
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objectReference: {fileID: 0}
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- target: {fileID: 7447346505753002421, guid: bf4b9d7045397f946b2125b1ad4a3fbd, type: 3}
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propertyPath: m_Layer
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value: 6
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value: 10
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objectReference: {fileID: 0}
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- target: {fileID: 7494677664706785084, guid: bf4b9d7045397f946b2125b1ad4a3fbd, type: 3}
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propertyPath: m_Size.x
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@@ -13,7 +13,7 @@ GameObject:
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- component: {fileID: 841695541655102207}
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- component: {fileID: 4981092805118965486}
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- component: {fileID: 1397300447834037203}
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m_Layer: 0
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m_Layer: 10
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m_Name: BaseLevelSwitch
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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