[Interactions] Switch interactables to trace on layer configured in game settings
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@@ -23569,10 +23569,6 @@ PrefabInstance:
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propertyPath: m_Name
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value: Player
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objectReference: {fileID: 0}
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- target: {fileID: 7393789300602426170, guid: 301b4e0735896334f8f6fb9a68a7e419, type: 3}
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propertyPath: endReachedDistance
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value: 0.2
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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@@ -440950,7 +440950,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 1443463278548606047, guid: e660bbbe18c2a044f9f066822a6fd703, type: 3}
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propertyPath: m_Layer
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value: 0
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value: 10
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objectReference: {fileID: 0}
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- target: {fileID: 4092047856540417737, guid: e660bbbe18c2a044f9f066822a6fd703, type: 3}
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propertyPath: m_LocalPosition.x
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