Add support for images in dialogue windows (#19)

- Extend editor nodes with custom DialogueContent data type that holds either image or text
- Extend the dialogue importer to correctly process the new content into updated RuntimeDialogue content
- Update SpeechBubble to be able to display either text or image
- Add a custom property drawer for the DialogueContent to allow easy switching in graph authoring

Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com>
Reviewed-on: #19
This commit is contained in:
2025-10-08 09:34:58 +00:00
parent 7b949c5cb8
commit 3807ac652c
19 changed files with 1128 additions and 461 deletions

View File

@@ -111,24 +111,42 @@ namespace Editor.Dialogue
var lineCountOption = node.GetNodeOptionByName("NoLines");
lineCountOption.TryGetValue<int>(out var lineCount);
// Process dialogue lines based on line type
// Process dialogue content
if (lineType == DialogueType.SayMultipleLines)
{
for (var i = 0; i < lineCount; i++)
{
var lineValue = GetPortValue<string>(node.GetInputPortByName($"DefaultDialogueLine{i + 1}"));
if (!string.IsNullOrEmpty(lineValue))
var contentPort = node.GetInputPortByName($"DefaultDialogueContent{i + 1}");
var contentValue = GetPortValue<DialogueContent>(contentPort);
if (contentValue != null)
{
runtimeNode.dialogueLines.Add(lineValue);
// Add to dialogueContent list
runtimeNode.dialogueContent.Add(contentValue);
// Also add to legacy dialogueLines list for backward compatibility
if (contentValue.ContentType == DialogueContentType.Text && !string.IsNullOrEmpty(contentValue.Text))
{
runtimeNode.dialogueLines.Add(contentValue.Text);
}
}
}
}
else
{
var lineValue = GetPortValue<string>(node.GetInputPortByName("DefaultDialogueLine"));
if (!string.IsNullOrEmpty(lineValue))
var contentPort = node.GetInputPortByName("DefaultDialogueContent");
var contentValue = GetPortValue<DialogueContent>(contentPort);
if (contentValue != null)
{
runtimeNode.dialogueLines.Add(lineValue);
// Add to dialogueContent list
runtimeNode.dialogueContent.Add(contentValue);
// Also add to legacy dialogueLines list for backward compatibility
if (contentValue.ContentType == DialogueContentType.Text && !string.IsNullOrEmpty(contentValue.Text))
{
runtimeNode.dialogueLines.Add(contentValue.Text);
}
}
}
@@ -169,60 +187,98 @@ namespace Editor.Dialogue
runtimeNode.slotItemID = slot.itemId;
}
// Process incorrect item lines
// Get line type and count options for incorrect items
var incorrectItemLineTypeOption = node.GetNodeOptionByName("IncorrectItemDialogueLineType");
incorrectItemLineTypeOption.TryGetValue<DialogueType>(out var incorrectItemLineType);
var incorrectItemLineCountOption = node.GetNodeOptionByName("IncorrectItemNoLines");
incorrectItemLineCountOption.TryGetValue<int>(out var incorrectItemLineCount);
// Process incorrect item content
if (incorrectItemLineType == DialogueType.SayMultipleLines)
{
for (var i = 0; i < incorrectItemLineCount; i++)
{
var lineValue = GetPortValue<string>(node.GetInputPortByName($"IncorrectItemDialogueLine{i + 1}"));
if (!string.IsNullOrEmpty(lineValue))
var contentPort = node.GetInputPortByName($"IncorrectItemDialogueContent{i + 1}");
var contentValue = GetPortValue<DialogueContent>(contentPort);
if (contentValue != null)
{
runtimeNode.incorrectItemLines.Add(lineValue);
// Add to incorrectItemContent list
runtimeNode.incorrectItemContent.Add(contentValue);
// Also add to legacy incorrectItemLines list for backward compatibility
if (contentValue.ContentType == DialogueContentType.Text && !string.IsNullOrEmpty(contentValue.Text))
{
runtimeNode.incorrectItemLines.Add(contentValue.Text);
}
}
}
}
else
{
var lineValue = GetPortValue<string>(node.GetInputPortByName("IncorrectItemDialogueLine"));
if (!string.IsNullOrEmpty(lineValue))
var contentPort = node.GetInputPortByName("IncorrectItemDialogueContent");
var contentValue = GetPortValue<DialogueContent>(contentPort);
if (contentValue != null)
{
runtimeNode.incorrectItemLines.Add(lineValue);
// Add to incorrectItemContent list
runtimeNode.incorrectItemContent.Add(contentValue);
// Also add to legacy incorrectItemLines list for backward compatibility
if (contentValue.ContentType == DialogueContentType.Text && !string.IsNullOrEmpty(contentValue.Text))
{
runtimeNode.incorrectItemLines.Add(contentValue.Text);
}
}
}
runtimeNode.loopThroughIncorrectLines =
GetPortValue<bool>(node.GetInputPortByName("LoopThroughIncorrectItemLines"));
// Process forbidden item lines
// Get line type and count options for forbidden items
var forbiddenItemLineTypeOption = node.GetNodeOptionByName("ForbiddenItemDialogueLineType");
forbiddenItemLineTypeOption.TryGetValue<DialogueType>(out var forbiddenItemLineType);
var forbiddenItemLineCountOption = node.GetNodeOptionByName("ForbiddenItemNoLines");
forbiddenItemLineCountOption.TryGetValue<int>(out var forbiddenItemLineCount);
// Process forbidden item content
if (forbiddenItemLineType == DialogueType.SayMultipleLines)
{
for (var i = 0; i < forbiddenItemLineCount; i++)
{
var lineValue = GetPortValue<string>(node.GetInputPortByName($"ForbiddenItemDialogueLine{i + 1}"));
if (!string.IsNullOrEmpty(lineValue))
var contentPort = node.GetInputPortByName($"ForbiddenItemDialogueContent{i + 1}");
var contentValue = GetPortValue<DialogueContent>(contentPort);
if (contentValue != null)
{
runtimeNode.forbiddenItemLines.Add(lineValue);
// Add to forbiddenItemContent list
runtimeNode.forbiddenItemContent.Add(contentValue);
// Also add to legacy forbiddenItemLines list for backward compatibility
if (contentValue.ContentType == DialogueContentType.Text && !string.IsNullOrEmpty(contentValue.Text))
{
runtimeNode.forbiddenItemLines.Add(contentValue.Text);
}
}
}
}
else
{
var lineValue = GetPortValue<string>(node.GetInputPortByName("ForbiddenItemDialogueLine"));
if (!string.IsNullOrEmpty(lineValue))
var contentPort = node.GetInputPortByName("ForbiddenItemDialogueContent");
var contentValue = GetPortValue<DialogueContent>(contentPort);
if (contentValue != null)
{
runtimeNode.forbiddenItemLines.Add(lineValue);
// Add to forbiddenItemContent list
runtimeNode.forbiddenItemContent.Add(contentValue);
// Also add to legacy forbiddenItemLines list for backward compatibility
if (contentValue.ContentType == DialogueContentType.Text && !string.IsNullOrEmpty(contentValue.Text))
{
runtimeNode.forbiddenItemLines.Add(contentValue.Text);
}
}
}
@@ -259,4 +315,4 @@ namespace Editor.Dialogue
return fallbackValue;
}
}
}
}