Retouch of planes
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: -45, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &2090212069
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@@ -4539,14 +4678,14 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
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m_Material: {fileID: 0}
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m_Color: {r: 0, g: 0, b: 0, a: 0.36078432}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 0}
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m_Sprite: {fileID: -24334269645380811, guid: bc47c84fc4a4e1346986c3ef3c1c71e7, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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@@ -4810,6 +4949,18 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 6970111833125190983, guid: f1d25492cbac8cd47ad255b7244588d2, type: 3}
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propertyPath: m_Color.b
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 6970111833125190983, guid: f1d25492cbac8cd47ad255b7244588d2, type: 3}
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propertyPath: m_Color.g
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 6970111833125190983, guid: f1d25492cbac8cd47ad255b7244588d2, type: 3}
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propertyPath: m_Color.r
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value: 1
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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@@ -4833,7 +4984,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 5380908876971534942, guid: a9b4569fcc08080479d99b9c3bcee089, type: 3}
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propertyPath: m_LocalPosition.y
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value: -5
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value: -4.7
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objectReference: {fileID: 0}
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- target: {fileID: 5380908876971534942, guid: a9b4569fcc08080479d99b9c3bcee089, type: 3}
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propertyPath: m_LocalPosition.z
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@@ -4907,3 +5058,4 @@ SceneRoots:
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- {fileID: 1701327424}
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- {fileID: 1710395163}
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- {fileID: 1322627859}
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- {fileID: 1258124299}
|
||||
|
||||
Reference in New Issue
Block a user