Fix up card flows, align with the old 1:1
This commit is contained in:
committed by
Michal Pikulski
parent
a6471ede45
commit
39d5890db4
@@ -460,8 +460,8 @@ RectTransform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 200, y: 400}
|
||||
m_AnchoredPosition: {x: 0, y: 10.0297}
|
||||
m_SizeDelta: {x: 200, y: 270}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &693510968212398562
|
||||
MonoBehaviour:
|
||||
|
||||
@@ -1,145 +1,5 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &596098681536817216
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1571786155082116174}
|
||||
- component: {fileID: 742236545385962389}
|
||||
- component: {fileID: 1015397553690971809}
|
||||
m_Layer: 0
|
||||
m_Name: Image (4)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1571786155082116174
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 596098681536817216}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4945390406745498856}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &742236545385962389
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 596098681536817216}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &1015397553690971809
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 596098681536817216}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.3301887, g: 0.054512277, b: 0.054512277, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &1938654216571238436
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4945390406745498856}
|
||||
- component: {fileID: 1958069320772630622}
|
||||
m_Layer: 0
|
||||
m_Name: ProgressBar
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &4945390406745498856
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1938654216571238436}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 4874164524383443800}
|
||||
- {fileID: 2705687956353102842}
|
||||
- {fileID: 8595097391291779023}
|
||||
- {fileID: 1657266364921102667}
|
||||
- {fileID: 1571786155082116174}
|
||||
m_Father: {fileID: 1716378143019989539}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 0, y: 0.5}
|
||||
m_AnchoredPosition: {x: -51, y: 0}
|
||||
m_SizeDelta: {x: 30, y: 540}
|
||||
m_Pivot: {x: 0, y: 0.5}
|
||||
--- !u!114 &1958069320772630622
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1938654216571238436}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.GridLayoutGroup
|
||||
m_Padding:
|
||||
m_Left: 0
|
||||
m_Right: 0
|
||||
m_Top: 0
|
||||
m_Bottom: 0
|
||||
m_ChildAlignment: 4
|
||||
m_StartCorner: 0
|
||||
m_StartAxis: 0
|
||||
m_CellSize: {x: 30, y: 85}
|
||||
m_Spacing: {x: 0, y: 24}
|
||||
m_Constraint: 0
|
||||
m_ConstraintCount: 2
|
||||
--- !u!1 &2592418251725585151
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -387,306 +247,6 @@ MonoBehaviour:
|
||||
m_hasFontAssetChanged: 0
|
||||
m_baseMaterial: {fileID: 0}
|
||||
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
|
||||
--- !u!1 &3959939499314668069
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4874164524383443800}
|
||||
- component: {fileID: 7959593666515881701}
|
||||
- component: {fileID: 9112354298372600889}
|
||||
m_Layer: 0
|
||||
m_Name: Image
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &4874164524383443800
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3959939499314668069}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4945390406745498856}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7959593666515881701
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3959939499314668069}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &9112354298372600889
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3959939499314668069}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.17215312, g: 0.745283, b: 0.05273228, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &4375456684676617836
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8595097391291779023}
|
||||
- component: {fileID: 1792934611570678913}
|
||||
- component: {fileID: 7854260356177144129}
|
||||
m_Layer: 0
|
||||
m_Name: Image (2)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &8595097391291779023
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4375456684676617836}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4945390406745498856}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &1792934611570678913
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4375456684676617836}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &7854260356177144129
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4375456684676617836}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.7830189, g: 0.52323097, b: 0.1071111, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &5012786113167728906
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2705687956353102842}
|
||||
- component: {fileID: 2691862621904947354}
|
||||
- component: {fileID: 2540160443596924038}
|
||||
m_Layer: 0
|
||||
m_Name: Image (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2705687956353102842
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5012786113167728906}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4945390406745498856}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2691862621904947354
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5012786113167728906}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &2540160443596924038
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5012786113167728906}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.96037734, g: 1, b: 0.10849059, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &7770052403090895892
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1657266364921102667}
|
||||
- component: {fileID: 4495020596553564454}
|
||||
- component: {fileID: 6044785843654307484}
|
||||
m_Layer: 0
|
||||
m_Name: Image (3)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1657266364921102667
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7770052403090895892}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4945390406745498856}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &4495020596553564454
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7770052403090895892}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &6044785843654307484
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7770052403090895892}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.5283019, g: 0.2082011, b: 0.067283735, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &7979281912729275558
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -1018,17 +578,237 @@ MonoBehaviour:
|
||||
cardDisplay: {fileID: 6240953021224011525}
|
||||
albumCard: {fileID: 4223766615757628380}
|
||||
enableIdleHover: 1
|
||||
idleHoverHeight: 10
|
||||
idleHoverDuration: 1.5
|
||||
hoverScaleMultiplier: 1.05
|
||||
flipDuration: 0.6
|
||||
flipScalePunch: 1.3
|
||||
newCardText: {fileID: 3802662965106921097}
|
||||
newCardIdleText: {fileID: 8335972675955266088}
|
||||
repeatText: {fileID: 7979281912729275558}
|
||||
progressBarContainer: {fileID: 1938654216571238436}
|
||||
cardsToUpgrade: 5
|
||||
enlargedScale: 1.5
|
||||
--- !u!1001 &7640944115072447751
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 1716378143019989539}
|
||||
m_Modifications:
|
||||
- target: {fileID: 2111622773705306824, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2111622773705306824, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2111622773705306824, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2111622773705306824, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2111622773705306824, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2111622773705306824, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3003501824762097247, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3003501824762097247, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3003501824762097247, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3003501824762097247, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3003501824762097247, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3003501824762097247, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 30
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 540
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: -51
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5730442312475707133, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5730442312475707133, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5730442312475707133, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5730442312475707133, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5730442312475707133, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5730442312475707133, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8137280556209245475, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: ProgressBar
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9004345790622233676, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9004345790622233676, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9004345790622233676, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9004345790622233676, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9004345790622233676, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9004345790622233676, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9212690411364735305, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9212690411364735305, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9212690411364735305, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9212690411364735305, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9212690411364735305, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9212690411364735305, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
--- !u!1 &1938654216571238436 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 8137280556209245475, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
m_PrefabInstance: {fileID: 7640944115072447751}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!224 &4945390406745498856 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 3362949153200116207, guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0, type: 3}
|
||||
m_PrefabInstance: {fileID: 7640944115072447751}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &8943403053347003322
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
912
Assets/Prefabs/UI/CardsSystem/Cards/NewCard.prefab
Normal file
912
Assets/Prefabs/UI/CardsSystem/Cards/NewCard.prefab
Normal file
@@ -0,0 +1,912 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1565159623673994156
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7727579135219088442}
|
||||
- component: {fileID: 3383311049518171469}
|
||||
m_Layer: 0
|
||||
m_Name: AlbumEnlargedState
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &7727579135219088442
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1565159623673994156}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6260183383577703002}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &3383311049518171469
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1565159623673994156}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f33526d9bb8458d8dc5ba41a88561da, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.StateMachine.States.CardAlbumEnlargedState
|
||||
--- !u!1 &1872771620772328816
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2761749744266478112}
|
||||
- component: {fileID: 7158102509138224097}
|
||||
- component: {fileID: 3479703508527182156}
|
||||
m_Layer: 0
|
||||
m_Name: NewCardOpen
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2761749744266478112
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1872771620772328816}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3515674721272278511}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: -0.05, y: 1.05}
|
||||
m_AnchorMax: {x: 1.05, y: 1.3}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 1}
|
||||
--- !u!222 &7158102509138224097
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1872771620772328816}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &3479703508527182156
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1872771620772328816}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.TextMeshPro::TMPro.TextMeshProUGUI
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_text: New Card!
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: 4aca0db6ec111b5418bdc747168f9474, type: 2}
|
||||
m_sharedMaterial: {fileID: -1441574381962284772, guid: 4aca0db6ec111b5418bdc747168f9474, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
m_fontMaterials: []
|
||||
m_fontColor32:
|
||||
serializedVersion: 2
|
||||
rgba: 4278255382
|
||||
m_fontColor: {r: 0.08811355, g: 1, b: 0, a: 1}
|
||||
m_enableVertexGradient: 0
|
||||
m_colorMode: 3
|
||||
m_fontColorGradient:
|
||||
topLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
topRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_fontColorGradientPreset: {fileID: 0}
|
||||
m_spriteAsset: {fileID: 0}
|
||||
m_tintAllSprites: 0
|
||||
m_StyleSheet: {fileID: 0}
|
||||
m_TextStyleHashCode: -1183493901
|
||||
m_overrideHtmlColors: 0
|
||||
m_faceColor:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontSize: 58.9
|
||||
m_fontSizeBase: 52.54
|
||||
m_fontWeight: 400
|
||||
m_enableAutoSizing: 1
|
||||
m_fontSizeMin: 18
|
||||
m_fontSizeMax: 72
|
||||
m_fontStyle: 1
|
||||
m_HorizontalAlignment: 2
|
||||
m_VerticalAlignment: 512
|
||||
m_textAlignment: 65535
|
||||
m_characterSpacing: 0
|
||||
m_wordSpacing: 0
|
||||
m_lineSpacing: 0
|
||||
m_lineSpacingMax: 0
|
||||
m_paragraphSpacing: 0
|
||||
m_charWidthMaxAdj: 0
|
||||
m_TextWrappingMode: 1
|
||||
m_wordWrappingRatios: 0.4
|
||||
m_overflowMode: 0
|
||||
m_linkedTextComponent: {fileID: 0}
|
||||
parentLinkedComponent: {fileID: 0}
|
||||
m_enableKerning: 0
|
||||
m_ActiveFontFeatures: 6e72656b
|
||||
m_enableExtraPadding: 0
|
||||
checkPaddingRequired: 0
|
||||
m_isRichText: 1
|
||||
m_EmojiFallbackSupport: 1
|
||||
m_parseCtrlCharacters: 1
|
||||
m_isOrthographic: 1
|
||||
m_isCullingEnabled: 0
|
||||
m_horizontalMapping: 0
|
||||
m_verticalMapping: 0
|
||||
m_uvLineOffset: 0
|
||||
m_geometrySortingOrder: 0
|
||||
m_IsTextObjectScaleStatic: 0
|
||||
m_VertexBufferAutoSizeReduction: 0
|
||||
m_useMaxVisibleDescender: 1
|
||||
m_pageToDisplay: 1
|
||||
m_margin: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_isUsingLegacyAnimationComponent: 0
|
||||
m_isVolumetricText: 0
|
||||
m_hasFontAssetChanged: 0
|
||||
m_baseMaterial: {fileID: 0}
|
||||
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
|
||||
--- !u!1 &1924429914694897846
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7543107230258457149}
|
||||
- component: {fileID: 2216529553728533527}
|
||||
m_Layer: 0
|
||||
m_Name: EnlargedRepeatState
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &7543107230258457149
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1924429914694897846}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6260183383577703002}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &2216529553728533527
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1924429914694897846}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 257f0c81caa14481812a8ca0397bf567, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.StateMachine.States.CardEnlargedRepeatState
|
||||
progressBarContainer: {fileID: 0}
|
||||
progressBarFill: {fileID: 0}
|
||||
progressText: {fileID: 0}
|
||||
--- !u!1 &2175448647942322849
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4335159925483322521}
|
||||
- component: {fileID: 1571789430438008730}
|
||||
m_Layer: 0
|
||||
m_Name: RevealedState
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &4335159925483322521
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2175448647942322849}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6260183383577703002}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1571789430438008730
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2175448647942322849}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 891aad90d6cc41869e497f94d1408859, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.StateMachine.States.CardRevealedState
|
||||
--- !u!1 &4538038328151312871
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3515674721272278511}
|
||||
- component: {fileID: 6858922029404635585}
|
||||
m_Layer: 0
|
||||
m_Name: EnlargedNewState
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &3515674721272278511
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4538038328151312871}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 2761749744266478112}
|
||||
m_Father: {fileID: 6260183383577703002}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &6858922029404635585
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4538038328151312871}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 698741a53f314b598af359a81d914ed3, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.StateMachine.States.CardEnlargedNewState
|
||||
newCardBadge: {fileID: 1872771620772328816}
|
||||
--- !u!1 &5040512025305578585
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 909688197411629577}
|
||||
- component: {fileID: 6435459933534189938}
|
||||
- component: {fileID: 8834109619530168092}
|
||||
m_Layer: 0
|
||||
m_Name: CardBack
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &909688197411629577
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5040512025305578585}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2940213885666377823}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &6435459933534189938
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5040512025305578585}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &8834109619530168092
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5040512025305578585}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: -8246103488371625927, guid: fb6b9846cb4b3bd4ca8517a34a5f9a3c, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &5611296005305622910
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6260183383577703002}
|
||||
- component: {fileID: 5488000345852367841}
|
||||
- component: {fileID: 3191598984258052350}
|
||||
m_Layer: 0
|
||||
m_Name: CardStateMachine
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &6260183383577703002
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5611296005305622910}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 4503896703341276882}
|
||||
- {fileID: 2940213885666377823}
|
||||
- {fileID: 4335159925483322521}
|
||||
- {fileID: 3515674721272278511}
|
||||
- {fileID: 7543107230258457149}
|
||||
- {fileID: 7119466287785090101}
|
||||
- {fileID: 7618067314731501553}
|
||||
- {fileID: 7727579135219088442}
|
||||
m_Father: {fileID: 4106096110316556502}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &5488000345852367841
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5611296005305622910}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 55938fb1577dd4ad3af7e994048c86f6, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: PixelplacementAssembly::Pixelplacement.Initialization
|
||||
--- !u!114 &3191598984258052350
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5611296005305622910}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 6f56763d30b94bf6873d395a6c116eb5, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::Core.SaveLoad.AppleMachine
|
||||
defaultState: {fileID: 0}
|
||||
currentState: {fileID: 0}
|
||||
_unityEventsFolded: 0
|
||||
verbose: 0
|
||||
allowReentry: 0
|
||||
returnToDefaultOnDisable: 1
|
||||
OnStateExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnStateEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnFirstStateEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnFirstStateExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnLastStateEntered:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
OnLastStateExited:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
customSaveId:
|
||||
--- !u!1 &5918348048150560413
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7119466287785090101}
|
||||
- component: {fileID: 7162175802782461433}
|
||||
m_Layer: 0
|
||||
m_Name: DraggingState
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &7119466287785090101
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5918348048150560413}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6260183383577703002}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &7162175802782461433
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5918348048150560413}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: b17e4e1d7139446c9c4e0a813067331c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.StateMachine.States.CardDraggingState
|
||||
--- !u!1 &5975047344170543257
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2940213885666377823}
|
||||
- component: {fileID: 1348581377203342625}
|
||||
m_Layer: 0
|
||||
m_Name: FlippingState
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &2940213885666377823
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5975047344170543257}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 909688197411629577}
|
||||
m_Father: {fileID: 6260183383577703002}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1348581377203342625
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5975047344170543257}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 7223d6cab8d94f74b00a6a538291850a, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.StateMachine.States.CardFlippingState
|
||||
cardBackVisual: {fileID: 5040512025305578585}
|
||||
--- !u!1 &6272111216074930954
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7618067314731501553}
|
||||
- component: {fileID: 4048607250111842459}
|
||||
m_Layer: 0
|
||||
m_Name: PlaceInSlotState
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &7618067314731501553
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6272111216074930954}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6260183383577703002}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &4048607250111842459
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6272111216074930954}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 11a4dc9bbeed4623baf1675ab5679bd9, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.StateMachine.States.CardPlacedInSlotState
|
||||
--- !u!1 &7504168507910195884
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4106096110316556502}
|
||||
- component: {fileID: 5882185627204126092}
|
||||
- component: {fileID: 8871437021056565164}
|
||||
- component: {fileID: 2029963058148598922}
|
||||
m_Layer: 0
|
||||
m_Name: NewCard
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &4106096110316556502
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7504168507910195884}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 2813511775519641683}
|
||||
- {fileID: 6260183383577703002}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 200, y: 270}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &5882185627204126092
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7504168507910195884}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3b3126aaaa66448fa3d5bd772aaf5784, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.StateMachine.CardContext
|
||||
cardDisplay: {fileID: 0}
|
||||
cardAnimator: {fileID: 0}
|
||||
--- !u!114 &8871437021056565164
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7504168507910195884}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5eacab725f4346d091696042b9cd2a82, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.StateMachine.CardAnimator
|
||||
--- !u!114 &2029963058148598922
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7504168507910195884}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d97dd4e4bc3246e9bed5ac227f13de10, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.StateMachine.Card
|
||||
context: {fileID: 5882185627204126092}
|
||||
animator: {fileID: 8871437021056565164}
|
||||
stateMachine: {fileID: 0}
|
||||
initialState: IdleState
|
||||
--- !u!1 &8567459193246203383
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4503896703341276882}
|
||||
- component: {fileID: 5799219013644496876}
|
||||
m_Layer: 0
|
||||
m_Name: IdleState
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &4503896703341276882
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8567459193246203383}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6260183383577703002}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &5799219013644496876
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8567459193246203383}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 7da1bdc06be348f2979d3b92cc7ce723, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.StateMachine.States.CardIdleState
|
||||
cardBackVisual: {fileID: 0}
|
||||
enableIdleHover: 1
|
||||
--- !u!1001 &877822430676136346
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 4106096110316556502}
|
||||
m_Modifications:
|
||||
- target: {fileID: 790099756778783334, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1802458852284665438, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4210468743547155963, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5533787515014034956, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: CardDisplay
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
--- !u!224 &2813511775519641683 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
m_PrefabInstance: {fileID: 877822430676136346}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
7
Assets/Prefabs/UI/CardsSystem/Cards/NewCard.prefab.meta
Normal file
7
Assets/Prefabs/UI/CardsSystem/Cards/NewCard.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c1795924899c08343a189300904ed424
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
455
Assets/Prefabs/UI/CardsSystem/Cards/ProgressBar.prefab
Normal file
455
Assets/Prefabs/UI/CardsSystem/Cards/ProgressBar.prefab
Normal file
@@ -0,0 +1,455 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &134777372236185875
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 9004345790622233676}
|
||||
- component: {fileID: 6083117740009387041}
|
||||
- component: {fileID: 4172992435994106779}
|
||||
m_Layer: 0
|
||||
m_Name: Image (3)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &9004345790622233676
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 134777372236185875}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3362949153200116207}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &6083117740009387041
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 134777372236185875}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &4172992435994106779
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 134777372236185875}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.5283019, g: 0.2082011, b: 0.067283735, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &3430309536586437645
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5730442312475707133}
|
||||
- component: {fileID: 5715486817664040349}
|
||||
- component: {fileID: 5281139373228085633}
|
||||
m_Layer: 0
|
||||
m_Name: Image (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &5730442312475707133
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3430309536586437645}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3362949153200116207}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &5715486817664040349
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3430309536586437645}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &5281139373228085633
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3430309536586437645}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.96037734, g: 1, b: 0.10849059, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &6247241022221525867
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2111622773705306824}
|
||||
- component: {fileID: 8280957220828309894}
|
||||
- component: {fileID: 501559951267601478}
|
||||
m_Layer: 0
|
||||
m_Name: Image (2)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2111622773705306824
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6247241022221525867}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3362949153200116207}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &8280957220828309894
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6247241022221525867}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &501559951267601478
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6247241022221525867}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.7830189, g: 0.52323097, b: 0.1071111, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &6700953609979385634
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3003501824762097247}
|
||||
- component: {fileID: 323201945338772450}
|
||||
- component: {fileID: 1477044080931340606}
|
||||
m_Layer: 0
|
||||
m_Name: Image
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &3003501824762097247
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6700953609979385634}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3362949153200116207}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &323201945338772450
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6700953609979385634}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &1477044080931340606
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6700953609979385634}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.17215312, g: 0.745283, b: 0.05273228, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &7084112357262466375
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 9212690411364735305}
|
||||
- component: {fileID: 6937480786921270930}
|
||||
- component: {fileID: 7214059074060303270}
|
||||
m_Layer: 0
|
||||
m_Name: Image (4)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &9212690411364735305
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7084112357262466375}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3362949153200116207}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &6937480786921270930
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7084112357262466375}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &7214059074060303270
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7084112357262466375}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.3301887, g: 0.054512277, b: 0.054512277, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &8137280556209245475
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3362949153200116207}
|
||||
- component: {fileID: 8153313697767296345}
|
||||
- component: {fileID: 2772269549968393395}
|
||||
m_Layer: 0
|
||||
m_Name: ProgressBar
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &3362949153200116207
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8137280556209245475}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 9212690411364735305}
|
||||
- {fileID: 9004345790622233676}
|
||||
- {fileID: 2111622773705306824}
|
||||
- {fileID: 5730442312475707133}
|
||||
- {fileID: 3003501824762097247}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 0, y: 0.5}
|
||||
m_AnchoredPosition: {x: -51, y: 0}
|
||||
m_SizeDelta: {x: 30, y: 540}
|
||||
m_Pivot: {x: 0, y: 0.5}
|
||||
--- !u!114 &8153313697767296345
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8137280556209245475}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.GridLayoutGroup
|
||||
m_Padding:
|
||||
m_Left: 0
|
||||
m_Right: 0
|
||||
m_Top: 0
|
||||
m_Bottom: 0
|
||||
m_ChildAlignment: 4
|
||||
m_StartCorner: 3
|
||||
m_StartAxis: 0
|
||||
m_CellSize: {x: 30, y: 85}
|
||||
m_Spacing: {x: 0, y: 24}
|
||||
m_Constraint: 0
|
||||
m_ConstraintCount: 2
|
||||
--- !u!114 &2772269549968393395
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8137280556209245475}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: e91de41001c14101b8fa4216d6c7888b, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.ProgressBarController
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
206
Assets/Scripts/UI/CardSystem/ProgressBarController.cs
Normal file
206
Assets/Scripts/UI/CardSystem/ProgressBarController.cs
Normal file
@@ -0,0 +1,206 @@
|
||||
using System.Collections;
|
||||
using Core;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using AppleHills.Core.Settings;
|
||||
|
||||
namespace UI.CardSystem
|
||||
{
|
||||
/// <summary>
|
||||
/// Controls a vertical progress bar made of individual Image elements.
|
||||
/// Fills from bottom to top and animates the newest element with a blink effect.
|
||||
///
|
||||
/// Setup: Place on GameObject with GridLayoutGroup (1 column, N rows).
|
||||
/// Grid should have "Lower Right" corner start so first child = bottom element.
|
||||
/// </summary>
|
||||
[RequireComponent(typeof(GridLayoutGroup))]
|
||||
public class ProgressBarController : MonoBehaviour
|
||||
{
|
||||
[Header("Progress Elements")]
|
||||
[Tooltip("The individual Image components representing progress segments (auto-detected from children)")]
|
||||
private Image[] _progressElements;
|
||||
|
||||
private ICardSystemSettings _settings;
|
||||
private Coroutine _currentBlinkCoroutine;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_settings = GameManager.GetSettingsObject<ICardSystemSettings>();
|
||||
|
||||
// Auto-detect all child Image components
|
||||
_progressElements = GetComponentsInChildren<Image>(true);
|
||||
|
||||
if (_progressElements.Length == 0)
|
||||
{
|
||||
Logging.Warning("[ProgressBarController] No child Image components found! Add Image children to this GridLayout.");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Show progress and animate the newest element with a blink effect.
|
||||
/// </summary>
|
||||
/// <param name="currentCount">Current progress (1 to maxCount)</param>
|
||||
/// <param name="maxCount">Maximum progress value (typically 5)</param>
|
||||
/// <param name="onComplete">Callback invoked after blink animation completes</param>
|
||||
public void ShowProgress(int currentCount, int maxCount, System.Action onComplete)
|
||||
{
|
||||
// Validate input
|
||||
if (currentCount < 0 || currentCount > maxCount)
|
||||
{
|
||||
Logging.Warning($"[ProgressBarController] Invalid progress: {currentCount}/{maxCount}");
|
||||
onComplete?.Invoke();
|
||||
return;
|
||||
}
|
||||
|
||||
// Validate element count
|
||||
if (_progressElements.Length < maxCount)
|
||||
{
|
||||
Logging.Warning($"[ProgressBarController] Not enough progress elements! Expected {maxCount}, found {_progressElements.Length}");
|
||||
onComplete?.Invoke();
|
||||
return;
|
||||
}
|
||||
|
||||
// Stop any existing blink animation
|
||||
if (_currentBlinkCoroutine != null)
|
||||
{
|
||||
StopCoroutine(_currentBlinkCoroutine);
|
||||
_currentBlinkCoroutine = null;
|
||||
}
|
||||
|
||||
// Disable all elements first
|
||||
foreach (var element in _progressElements)
|
||||
{
|
||||
element.enabled = false;
|
||||
}
|
||||
|
||||
// Enable elements from BOTTOM to TOP (first N elements)
|
||||
// Since GridLayout starts at "Lower Right", element[0] = bottom, element[4] = top
|
||||
for (int i = 0; i < currentCount && i < _progressElements.Length; i++)
|
||||
{
|
||||
_progressElements[i].enabled = true;
|
||||
}
|
||||
|
||||
Logging.Debug($"[ProgressBarController] Showing progress {currentCount}/{maxCount}");
|
||||
|
||||
// Blink the NEWEST element (the one we just added)
|
||||
// Newest element is at index (currentCount - 1)
|
||||
int newestIndex = currentCount - 1;
|
||||
if (newestIndex >= 0 && newestIndex < _progressElements.Length && currentCount > 0)
|
||||
{
|
||||
_currentBlinkCoroutine = StartCoroutine(BlinkElement(newestIndex, onComplete));
|
||||
}
|
||||
else
|
||||
{
|
||||
// No element to blink (e.g., currentCount = 0)
|
||||
onComplete?.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Show progress without blink animation (instant display).
|
||||
/// </summary>
|
||||
/// <param name="currentCount">Current progress (1 to maxCount)</param>
|
||||
/// <param name="maxCount">Maximum progress value</param>
|
||||
public void ShowProgressInstant(int currentCount, int maxCount)
|
||||
{
|
||||
// Validate
|
||||
if (currentCount < 0 || currentCount > maxCount || _progressElements.Length < maxCount)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Disable all
|
||||
foreach (var element in _progressElements)
|
||||
{
|
||||
element.enabled = false;
|
||||
}
|
||||
|
||||
// Enable first N elements
|
||||
for (int i = 0; i < currentCount && i < _progressElements.Length; i++)
|
||||
{
|
||||
_progressElements[i].enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Hide all progress elements.
|
||||
/// </summary>
|
||||
public void HideProgress()
|
||||
{
|
||||
foreach (var element in _progressElements)
|
||||
{
|
||||
element.enabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Blink a specific element by toggling enabled/disabled.
|
||||
/// </summary>
|
||||
private IEnumerator BlinkElement(int index, System.Action onComplete)
|
||||
{
|
||||
if (index < 0 || index >= _progressElements.Length)
|
||||
{
|
||||
onComplete?.Invoke();
|
||||
yield break;
|
||||
}
|
||||
|
||||
Image element = _progressElements[index];
|
||||
|
||||
// Get blink settings (or use defaults if not available)
|
||||
float blinkDuration = 0.15f; // Duration for each on/off toggle
|
||||
int blinkCount = 3; // Number of full blinks (on->off->on = 1 blink)
|
||||
|
||||
// Try to get settings if available
|
||||
if (_settings != null)
|
||||
{
|
||||
// Settings could expose these if needed:
|
||||
// blinkDuration = _settings.ProgressBlinkDuration;
|
||||
// blinkCount = _settings.ProgressBlinkCount;
|
||||
}
|
||||
|
||||
Logging.Debug($"[ProgressBarController] Blinking element {index} ({blinkCount} times)");
|
||||
|
||||
// Wait a brief moment before starting blink
|
||||
yield return new WaitForSeconds(0.3f);
|
||||
|
||||
// Perform blinks (on->off->on = 1 full blink)
|
||||
for (int i = 0; i < blinkCount; i++)
|
||||
{
|
||||
// Off
|
||||
element.enabled = false;
|
||||
yield return new WaitForSeconds(blinkDuration);
|
||||
|
||||
// On
|
||||
element.enabled = true;
|
||||
yield return new WaitForSeconds(blinkDuration);
|
||||
}
|
||||
|
||||
// Ensure element is enabled at the end
|
||||
element.enabled = true;
|
||||
|
||||
Logging.Debug($"[ProgressBarController] Blink complete for element {index}");
|
||||
|
||||
_currentBlinkCoroutine = null;
|
||||
onComplete?.Invoke();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the total number of progress elements available.
|
||||
/// </summary>
|
||||
public int GetElementCount()
|
||||
{
|
||||
return _progressElements?.Length ?? 0;
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
// Clean up any running coroutines
|
||||
if (_currentBlinkCoroutine != null)
|
||||
{
|
||||
StopCoroutine(_currentBlinkCoroutine);
|
||||
_currentBlinkCoroutine = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e91de41001c14101b8fa4216d6c7888b
|
||||
timeCreated: 1762939781
|
||||
@@ -1,4 +1,5 @@
|
||||
using AppleHills.Data.CardSystem;
|
||||
using System;
|
||||
using AppleHills.Data.CardSystem;
|
||||
using Core.SaveLoad;
|
||||
using UnityEngine;
|
||||
|
||||
@@ -29,6 +30,18 @@ namespace UI.CardSystem.StateMachine
|
||||
public bool IsNewCard { get; set; }
|
||||
public int RepeatCardCount { get; set; }
|
||||
|
||||
// Events for external coordination (BoosterOpeningPage, etc.)
|
||||
public event Action<CardContext> OnFlipComplete;
|
||||
public event Action<CardContext> OnCardDismissed;
|
||||
public event Action<CardContext> OnCardInteractionComplete;
|
||||
public event Action<CardContext> OnUpgradeTriggered;
|
||||
|
||||
// Helper methods for states
|
||||
public void FireFlipComplete() => OnFlipComplete?.Invoke(this);
|
||||
public void FireCardDismissed() => OnCardDismissed?.Invoke(this);
|
||||
public void FireCardInteractionComplete() => OnCardInteractionComplete?.Invoke(this);
|
||||
public void FireUpgradeTriggered() => OnUpgradeTriggered?.Invoke(this);
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
// Auto-find components if not assigned
|
||||
|
||||
@@ -45,6 +45,9 @@ namespace UI.CardSystem.StateMachine.States
|
||||
|
||||
public void OnPointerClick(PointerEventData eventData)
|
||||
{
|
||||
// Fire dismissed event
|
||||
_context.FireCardDismissed();
|
||||
|
||||
// Tap to dismiss - shrink back and transition to revealed state
|
||||
if (_context.Animator != null)
|
||||
{
|
||||
@@ -53,6 +56,11 @@ namespace UI.CardSystem.StateMachine.States
|
||||
_context.StateMachine.ChangeState("RevealedState");
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
// Fallback if no animator
|
||||
_context.StateMachine.ChangeState("RevealedState");
|
||||
}
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
|
||||
@@ -1,27 +1,27 @@
|
||||
using Core.SaveLoad;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
using AppleHills.Core.Settings;
|
||||
using Core;
|
||||
using AppleHills.Data.CardSystem;
|
||||
|
||||
namespace UI.CardSystem.StateMachine.States
|
||||
{
|
||||
/// <summary>
|
||||
/// Enlarged state for REPEAT cards - shows progress bar toward next rarity upgrade.
|
||||
/// Owns the ProgressBarUI as a child GameObject.
|
||||
/// Uses ProgressBarController to animate progress filling.
|
||||
/// Auto-upgrades card when threshold is reached.
|
||||
/// </summary>
|
||||
public class CardEnlargedRepeatState : AppleState, IPointerClickHandler
|
||||
{
|
||||
[Header("State-Owned Visuals")]
|
||||
[SerializeField] private GameObject progressBarContainer;
|
||||
[SerializeField] private Image progressBarFill;
|
||||
[SerializeField] private TextMeshProUGUI progressText;
|
||||
[SerializeField] private ProgressBarController progressBar;
|
||||
|
||||
private CardContext _context;
|
||||
private ICardSystemSettings _settings;
|
||||
private Vector3 _originalScale;
|
||||
private bool _waitingForTap = false;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
@@ -33,12 +33,12 @@ namespace UI.CardSystem.StateMachine.States
|
||||
{
|
||||
// Store original scale
|
||||
_originalScale = _context.RootTransform.localScale;
|
||||
_waitingForTap = false;
|
||||
|
||||
// Show progress bar
|
||||
// Show progress bar container
|
||||
if (progressBarContainer != null)
|
||||
{
|
||||
progressBarContainer.SetActive(true);
|
||||
UpdateProgressBar();
|
||||
}
|
||||
|
||||
// Enlarge the card
|
||||
@@ -46,27 +46,148 @@ namespace UI.CardSystem.StateMachine.States
|
||||
{
|
||||
_context.Animator.PlayEnlarge(_settings.NewCardEnlargedScale);
|
||||
}
|
||||
|
||||
// Show progress with blink animation
|
||||
if (progressBar != null)
|
||||
{
|
||||
int currentCount = _context.RepeatCardCount + 1; // +1 because we just got this card
|
||||
int maxCount = _settings.CardsToUpgrade;
|
||||
|
||||
progressBar.ShowProgress(currentCount, maxCount, OnProgressComplete);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logging.Warning("[CardEnlargedRepeatState] ProgressBar component not assigned!");
|
||||
OnProgressComplete();
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateProgressBar()
|
||||
private void OnProgressComplete()
|
||||
{
|
||||
int currentCount = _context.RepeatCardCount;
|
||||
int cardsToUpgrade = _settings.CardsToUpgrade;
|
||||
float progress = (float)currentCount / cardsToUpgrade;
|
||||
|
||||
if (progressBarFill != null)
|
||||
// Check if this card triggers an upgrade
|
||||
if (ShouldTriggerUpgrade())
|
||||
{
|
||||
progressBarFill.fillAmount = progress;
|
||||
Logging.Debug($"[CardEnlargedRepeatState] Card will trigger upgrade! ({_context.RepeatCardCount + 1}/{_settings.CardsToUpgrade})");
|
||||
TriggerUpgrade();
|
||||
}
|
||||
else
|
||||
{
|
||||
// No upgrade - just wait for tap to dismiss
|
||||
Logging.Debug($"[CardEnlargedRepeatState] Progress shown, waiting for tap to dismiss");
|
||||
_waitingForTap = true;
|
||||
}
|
||||
}
|
||||
|
||||
private bool ShouldTriggerUpgrade()
|
||||
{
|
||||
int currentCount = _context.RepeatCardCount + 1; // +1 for the card we just got
|
||||
CardRarity currentRarity = _context.CardData.Rarity;
|
||||
|
||||
// Can't upgrade if already Legendary
|
||||
if (currentRarity == CardRarity.Legendary)
|
||||
return false;
|
||||
|
||||
// Check if we've hit the threshold
|
||||
return currentCount >= _settings.CardsToUpgrade;
|
||||
}
|
||||
|
||||
private void TriggerUpgrade()
|
||||
{
|
||||
_context.FireUpgradeTriggered();
|
||||
|
||||
CardData cardData = _context.CardData;
|
||||
CardRarity oldRarity = cardData.Rarity;
|
||||
CardRarity newRarity = oldRarity + 1;
|
||||
|
||||
Logging.Debug($"[CardEnlargedRepeatState] Upgrading card from {oldRarity} to {newRarity}");
|
||||
|
||||
// Get the existing card at lower rarity from inventory
|
||||
CardData existingLowerRarity = Data.CardSystem.CardSystemManager.Instance.GetCardInventory().GetCard(cardData.Name, oldRarity);
|
||||
|
||||
if (existingLowerRarity != null)
|
||||
{
|
||||
// Reset lower rarity count to 0
|
||||
existingLowerRarity.CopiesOwned = 0;
|
||||
}
|
||||
|
||||
if (progressText != null)
|
||||
// Create upgraded card data
|
||||
CardData upgradedCard = new CardData(cardData);
|
||||
upgradedCard.Rarity = newRarity;
|
||||
upgradedCard.CopiesOwned = 1;
|
||||
|
||||
// Check if this card is new at the higher rarity
|
||||
bool isNewAtHigherRarity = Data.CardSystem.CardSystemManager.Instance.IsCardNew(upgradedCard, out CardData existingHigherRarity);
|
||||
|
||||
// Add to inventory
|
||||
Data.CardSystem.CardSystemManager.Instance.GetCardInventory().AddCard(upgradedCard);
|
||||
|
||||
// Update our card data to show upgraded rarity
|
||||
cardData.Rarity = newRarity;
|
||||
|
||||
// Update the CardDisplay to show new rarity
|
||||
if (_context.CardDisplay != null)
|
||||
{
|
||||
progressText.text = $"{currentCount}/{cardsToUpgrade}";
|
||||
_context.CardDisplay.SetupCard(cardData);
|
||||
}
|
||||
|
||||
// Determine next transition
|
||||
if (isNewAtHigherRarity || newRarity == CardRarity.Legendary)
|
||||
{
|
||||
// Show as NEW at higher rarity
|
||||
Logging.Debug($"[CardEnlargedRepeatState] Card is NEW at {newRarity}, transitioning to EnlargedNewState");
|
||||
TransitionToNewCardView();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Already have copies at higher rarity - show progress there too
|
||||
int ownedAtHigherRarity = existingHigherRarity.CopiesOwned;
|
||||
Logging.Debug($"[CardEnlargedRepeatState] Card is REPEAT at {newRarity} ({ownedAtHigherRarity}/{_settings.CardsToUpgrade}), showing progress");
|
||||
|
||||
// Update context for higher rarity
|
||||
_context.IsNewCard = false;
|
||||
_context.RepeatCardCount = ownedAtHigherRarity;
|
||||
|
||||
// Re-enter this state with updated data (will show progress for higher rarity)
|
||||
// First hide current progress, then show new progress
|
||||
if (progressBar != null)
|
||||
{
|
||||
progressBar.ShowProgress(ownedAtHigherRarity + 1, _settings.CardsToUpgrade, () =>
|
||||
{
|
||||
// After showing progress at higher rarity, transition to NEW
|
||||
TransitionToNewCardView();
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
TransitionToNewCardView();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void TransitionToNewCardView()
|
||||
{
|
||||
// Update context to show as new card
|
||||
_context.IsNewCard = true;
|
||||
|
||||
// Hide progress bar before transitioning
|
||||
if (progressBarContainer != null)
|
||||
{
|
||||
progressBarContainer.SetActive(false);
|
||||
}
|
||||
|
||||
// Transition to EnlargedNewState (card is already enlarged, will show NEW badge)
|
||||
_context.StateMachine.ChangeState("EnlargedNewState");
|
||||
}
|
||||
|
||||
public void OnPointerClick(PointerEventData eventData)
|
||||
{
|
||||
// Only respond to clicks if waiting for tap
|
||||
if (!_waitingForTap)
|
||||
return;
|
||||
|
||||
// Fire dismissed event
|
||||
_context.FireCardDismissed();
|
||||
|
||||
// Tap to dismiss - shrink back and transition to revealed state
|
||||
if (_context.Animator != null)
|
||||
{
|
||||
@@ -75,6 +196,10 @@ namespace UI.CardSystem.StateMachine.States
|
||||
_context.StateMachine.ChangeState("RevealedState");
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
_context.StateMachine.ChangeState("RevealedState");
|
||||
}
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
|
||||
@@ -47,11 +47,21 @@ namespace UI.CardSystem.StateMachine.States
|
||||
|
||||
private void OnFlipComplete()
|
||||
{
|
||||
// Fire flip complete event
|
||||
_context.FireFlipComplete();
|
||||
|
||||
// Transition based on whether this is a new card or repeat
|
||||
if (_context.IsNewCard)
|
||||
{
|
||||
_context.StateMachine.ChangeState("EnlargedNewState");
|
||||
}
|
||||
else if (_context.CardData.Rarity == AppleHills.Data.CardSystem.CardRarity.Legendary)
|
||||
{
|
||||
// Legendary repeat - skip enlarge, they can't upgrade
|
||||
// Add to inventory and move to revealed state
|
||||
Data.CardSystem.CardSystemManager.Instance.AddCardToInventoryDelayed(_context.CardData);
|
||||
_context.StateMachine.ChangeState("RevealedState");
|
||||
}
|
||||
else if (_context.RepeatCardCount > 0)
|
||||
{
|
||||
_context.StateMachine.ChangeState("EnlargedRepeatState");
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
using Core.SaveLoad;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
|
||||
namespace UI.CardSystem.StateMachine.States
|
||||
{
|
||||
/// <summary>
|
||||
/// Revealed state - card is flipped and visible, waiting for interaction.
|
||||
/// Can be clicked to enlarge or dragged to place in album.
|
||||
/// Revealed state - card is flipped and visible at normal size.
|
||||
/// This is the "waiting" state:
|
||||
/// - In booster flow: waiting for all cards to finish before animating to album
|
||||
/// - In album placement flow: waiting to be dragged to a slot
|
||||
/// </summary>
|
||||
public class CardRevealedState : AppleState, IPointerClickHandler
|
||||
public class CardRevealedState : AppleState
|
||||
{
|
||||
private CardContext _context;
|
||||
|
||||
@@ -19,14 +19,9 @@ namespace UI.CardSystem.StateMachine.States
|
||||
|
||||
public override void OnEnterState()
|
||||
{
|
||||
// Card is simply visible and interactable
|
||||
// No special animations needed
|
||||
}
|
||||
|
||||
public void OnPointerClick(PointerEventData eventData)
|
||||
{
|
||||
// Click to enlarge
|
||||
_context.StateMachine.ChangeState("EnlargedNewState");
|
||||
// Card is at normal size, fully revealed
|
||||
// Fire interaction complete event (for BoosterOpeningPage tracking)
|
||||
_context.FireCardInteractionComplete();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
25
Assets/Settings/CardSystemSettings.asset
Normal file
25
Assets/Settings/CardSystemSettings.asset
Normal file
@@ -0,0 +1,25 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ce6f8e26f4e74a9ab16c190529e67638, type: 3}
|
||||
m_Name: CardSystemSettings
|
||||
m_EditorClassIdentifier: AppleHillsScripts::AppleHills.Core.Settings.CardSystemSettings
|
||||
idleHoverHeight: 10
|
||||
idleHoverDuration: 1.5
|
||||
hoverScaleMultiplier: 1.05
|
||||
flipDuration: 0.6
|
||||
flipScalePunch: 1.1
|
||||
newCardEnlargedScale: 1.5
|
||||
albumCardEnlargedScale: 2.5
|
||||
scaleDuration: 0.3
|
||||
dragScale: 1.1
|
||||
cardsToUpgrade: 5
|
||||
defaultAnimationDuration: 0.3
|
||||
8
Assets/Settings/CardSystemSettings.asset.meta
Normal file
8
Assets/Settings/CardSystemSettings.asset.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 533a675687aa04146bfb69b8c9be7a6b
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user