Working gardener saveable behavior tree

This commit is contained in:
Michal Pikulski
2025-11-03 01:34:34 +01:00
parent 14416e141e
commit 3b7bc76757
23 changed files with 2373 additions and 61 deletions

View File

@@ -19,7 +19,7 @@ using UnityEngine.Events;
namespace Pixelplacement
{
[RequireComponent (typeof (Initialization))]
public class StateMachine : MonoBehaviour
public class StateMachine : MonoBehaviour
{
//Public Variables:
public GameObject defaultState;