Working gardener saveable behavior tree
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@@ -52,13 +52,14 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: abefccb95d18f534f81d5158b8fc721f, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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ChaseSpline: {fileID: 8996538767324381723}
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GardenerObject: {fileID: 8361739881193827101}
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chaseSpline: {fileID: 0}
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runningGardenerTransform: {fileID: 0}
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chaseDuration: 2
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chaseDelay: 0
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animator: {fileID: 3886598470756828970}
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lawnMowerRef: {fileID: 0}
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audioController: {fileID: 6510906053583315767}
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lawnmowerAnchor: {fileID: 0}
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--- !u!114 &8996538767324381723
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -328,6 +329,31 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 4ad080e6ca3114e4e96ccc33655d3dff, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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defaultState: {fileID: 0}
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currentState: {fileID: 0}
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_unityEventsFolded: 0
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verbose: 0
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allowReentry: 0
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returnToDefaultOnDisable: 1
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OnStateExited:
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m_PersistentCalls:
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m_Calls: []
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OnStateEntered:
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m_PersistentCalls:
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m_Calls: []
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OnFirstStateEntered:
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m_PersistentCalls:
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m_Calls: []
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OnFirstStateExited:
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m_PersistentCalls:
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m_Calls: []
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OnLastStateEntered:
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m_PersistentCalls:
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m_Calls: []
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OnLastStateExited:
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m_PersistentCalls:
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m_Calls: []
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customSaveId:
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--- !u!1 &1388078248852387932
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GameObject:
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m_ObjectHideFlags: 0
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