REname to AppleMachine

This commit is contained in:
Michal Pikulski
2025-11-03 10:36:56 +01:00
parent 54c9094be1
commit 3e343d074c
9 changed files with 19 additions and 19 deletions

View File

@@ -6,7 +6,7 @@ using Core.SaveLoad;
using Pixelplacement;
using UnityEngine.Serialization;
public class GardenerChaseBehavior : SaveableState
public class GardenerChaseBehavior : AppleState
{
private static readonly int Property = Animator.StringToHash("IsIdle?");
public Spline chaseSpline;