Add level switch confirmation popup

This commit is contained in:
Michal Pikulski
2025-09-09 10:23:00 +02:00
parent 4b0db92cea
commit 3f93ca3b66
6 changed files with 1047 additions and 8 deletions

View File

@@ -161,9 +161,4 @@ public class SlotItemBehavior : InteractionRequirementBase
slottedItemRenderer.sprite = null;
}
}
void Update()
{
Debug.Log($"[SlotItemBehavior] _cachedSlottedObject: {_cachedSlottedObject} (GameObject name: {(_cachedSlottedObject != null ? _cachedSlottedObject.name : "null")})", this);
}
}

View File

@@ -11,7 +11,6 @@ public class LevelSwitchMenu : MonoBehaviour
[Header("UI References")]
public Image iconImage;
public TMP_Text levelNameText;
public TMP_Text descriptionText;
public Button confirmButton;
public Button cancelButton;
@@ -29,7 +28,6 @@ public class LevelSwitchMenu : MonoBehaviour
_onCancel = onCancel;
if (iconImage) iconImage.sprite = switchData?.mapSprite;
if (levelNameText) levelNameText.text = switchData?.targetLevelSceneName ?? "";
if (descriptionText) descriptionText.text = switchData?.description ?? "";
if (confirmButton) confirmButton.onClick.AddListener(OnConfirmClicked);
if (cancelButton) cancelButton.onClick.AddListener(OnCancelClicked);
}