Add level switch confirmation popup
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@@ -161,9 +161,4 @@ public class SlotItemBehavior : InteractionRequirementBase
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slottedItemRenderer.sprite = null;
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}
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}
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void Update()
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{
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Debug.Log($"[SlotItemBehavior] _cachedSlottedObject: {_cachedSlottedObject} (GameObject name: {(_cachedSlottedObject != null ? _cachedSlottedObject.name : "null")})", this);
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}
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}
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