Cleanup compile warnings, cleanup logs, spruce up level selection menu

This commit is contained in:
Michal Pikulski
2025-10-28 14:31:17 +01:00
parent a5b1a4f8a0
commit 43779c560e
67 changed files with 4814 additions and 1050 deletions

View File

@@ -2,14 +2,13 @@
using System.IO;
using System.Linq;
using AppleHills.Data.CardSystem;
using UnityEditor;
using UnityEditor.AddressableAssets.Settings;
using UnityEngine;
using UnityEngine.UI;
using AppleHills.Editor.Utilities;
using UI.CardSystem;
using UnityEditor;
using UnityEngine;
using UnityEngine.UI;
namespace AppleHills.Editor.CardSystem
namespace Editor.CardSystem
{
/// <summary>
/// Editor utility for managing card definitions without directly editing scriptable objects.
@@ -45,11 +44,8 @@ namespace AppleHills.Editor.CardSystem
private bool _previewNeedsUpdate = true;
// Preview settings
private float _previewZoom = 1.0f;
private Vector2 _previewOffset = Vector2.zero;
private bool _debugMode = false;
private float _zoomMultiplier = 1.5f; // Default multiplier (no zoom)
private const float DEFAULT_ZOOM = 1.5f; // Store default zoom as a constant
private const float BASE_ORTHO_SIZE = 400.0f; // Increased from 0.8f to 8.0f for a much wider view
// PreviewRenderUtility for rendering the card in a hidden scene