Cleanup compile warnings, cleanup logs, spruce up level selection menu
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@@ -19,7 +19,6 @@ namespace Cinematics
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public event System.Action OnCinematicStarted;
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public event System.Action OnCinematicStopped;
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private static CinematicsManager _instance;
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private static bool _isQuitting;
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private Image _cinematicSprites;
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public GameObject cinematicSpritesGameObject;
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private bool _isCinematicPlaying = false;
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@@ -70,7 +69,6 @@ namespace Cinematics
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private void OnApplicationQuit()
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{
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_isQuitting = true;
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ReleaseAllHandles();
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}
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