Cleanup compile warnings, cleanup logs, spruce up level selection menu
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@@ -13,7 +13,6 @@ namespace Core
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public class ItemManager : MonoBehaviour
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{
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private static ItemManager _instance;
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private static bool _isQuitting;
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/// <summary>
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/// Singleton instance of the ItemManager. No longer creates an instance if one doesn't exist.
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@@ -73,11 +72,6 @@ namespace Core
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ClearAllRegistrations();
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}
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void OnApplicationQuit()
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{
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_isQuitting = true;
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}
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private void OnSceneLoadStarted(string sceneName)
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{
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// Clear all registrations when a new scene is loaded, so no stale references persist
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