[Player][Interactions] Items can be switched when picked up now

This commit is contained in:
Michal Pikulski
2025-09-04 11:50:02 +02:00
parent 387f11ab4a
commit 496ef10b8b
10 changed files with 93 additions and 2 deletions

View File

@@ -0,0 +1,17 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 951b5c8af5114086a865d4bb7eae4548, type: 3}
m_Name: Ass2PickupItem
m_EditorClassIdentifier:
itemName: TestAss
description: Well... how do you like 'em?
mapSprite: {fileID: 4013237533433454447, guid: 77ab3d770c92d5344b36eee3293a0f94, type: 3}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 967d5b182189c14489ad851b665de84c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,17 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 951b5c8af5114086a865d4bb7eae4548, type: 3}
m_Name: Ass3PickupItem 1
m_EditorClassIdentifier:
itemName: TestAss
description: Well... how do you like 'em?
mapSprite: {fileID: -8109988653212156562, guid: 77ab3d770c92d5344b36eee3293a0f94, type: 3}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7ff44a6951f74494daf1c8b2cb7f84be
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant: