[Player][Interactions] Items can be switched when picked up now
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@@ -43,5 +43,6 @@ public class GameManager : MonoBehaviour
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public float FollowUpdateInterval => gameSettings != null ? gameSettings.followUpdateInterval : 0.1f;
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public float FollowerSpeedMultiplier => gameSettings != null ? gameSettings.followerSpeedMultiplier : 1.2f;
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public float HeldIconDisplayHeight => gameSettings != null ? gameSettings.heldIconDisplayHeight : 2.0f;
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public GameObject BasePickupPrefab => gameSettings != null ? gameSettings.basePickupPrefab : null;
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// Add more accessors as needed
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}
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