Added a second bald guy and started working ont he dump

This commit is contained in:
2025-12-19 09:45:13 +01:00
parent 807566fd2e
commit 499a966a66
9 changed files with 1586 additions and 285 deletions

View File

@@ -10,7 +10,8 @@ GameObject:
m_Component:
- component: {fileID: 2279794774899604319}
- component: {fileID: 5781791151188918808}
m_Layer: 0
- component: {fileID: 6725547211809371513}
m_Layer: 6
m_Name: Fence2
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -79,7 +80,7 @@ SpriteRenderer:
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_SortingOrder: 1
m_MaskInteraction: 0
m_Sprite: {fileID: -731416988, guid: 75d6f9a3f5a05234aac3eca7d7fabc70, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
@@ -91,3 +92,54 @@ SpriteRenderer:
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_SpriteSortPoint: 0
--- !u!60 &6725547211809371513
PolygonCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1807052692805007717}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.095703125, y: 0.107418396}
oldSize: {x: 12.8, y: 16.85}
newSize: {x: 12.8, y: 16.85}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: 11.03783, y: 0.17978191}
- {x: -0.84420586, y: 4.4734507}
- {x: -0.99400616, y: 7.118724}
- {x: 11.055445, y: 3.0874557}
m_UseDelaunayMesh: 1