Setup Universal Render Pipeline
This commit is contained in:
@@ -9,7 +9,7 @@ EditorBuildSettings:
|
||||
path: Assets/Scenes/SampleScene.unity
|
||||
guid: 8c9cfa26abfee488c85f1582747f6a02
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/AppleHillsOverworld.unity
|
||||
path: Assets/Prefabs/Puzzles/AppleHillsOverworld.unity
|
||||
guid: 350ef8129fba8174bb68b98a0f75e2f7
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/Levels/Quarry.unity
|
||||
|
||||
@@ -37,7 +37,7 @@ GraphicsSettings:
|
||||
m_PreloadedShaders: []
|
||||
m_PreloadShadersBatchTimeLimit: -1
|
||||
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_CustomRenderPipeline: {fileID: 11400000, guid: 681886c5eb7344803b6206f758bf0b1c, type: 2}
|
||||
m_CustomRenderPipeline: {fileID: 11400000, guid: 444f7853b4a907647a0fae0711278a41, type: 2}
|
||||
m_TransparencySortMode: 0
|
||||
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
|
||||
m_DefaultRenderingPath: 1
|
||||
@@ -58,7 +58,7 @@ GraphicsSettings:
|
||||
m_FogKeepExp2: 1
|
||||
m_AlbedoSwatchInfos: []
|
||||
m_RenderPipelineGlobalSettingsMap:
|
||||
UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 93b439a37f63240aca3dd4e01d978a9f, type: 2}
|
||||
UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: f204e95596a90384d908437e3e448145, type: 2}
|
||||
m_LightsUseLinearIntensity: 0
|
||||
m_LightsUseColorTemperature: 1
|
||||
m_LogWhenShaderIsCompiled: 0
|
||||
|
||||
@@ -481,7 +481,10 @@ PlayerSettings:
|
||||
m_Height: 1024
|
||||
m_Kind: 4
|
||||
m_SubKind: App Store
|
||||
m_BuildTargetBatching: []
|
||||
m_BuildTargetBatching:
|
||||
- m_BuildTarget: Android
|
||||
m_StaticBatching: 1
|
||||
m_DynamicBatching: 0
|
||||
m_BuildTargetShaderSettings: []
|
||||
m_BuildTargetGraphicsJobs:
|
||||
- m_BuildTarget: MacStandaloneSupport
|
||||
|
||||
Reference in New Issue
Block a user