Udate the booster page. New card text smaller, moved down. Album icon disappears when opening boosters.
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@@ -285,8 +285,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchoredPosition: {x: 0, y: 173}
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m_SizeDelta: {x: 600, y: 150}
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m_AnchoredPosition: {x: 0, y: 125}
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m_SizeDelta: {x: 600, y: 120}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!222 &5545241165728741220
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CanvasRenderer:
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@@ -343,8 +343,8 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 150
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m_fontSizeBase: 150
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m_fontSize: 125
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m_fontSizeBase: 125
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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@@ -1053,6 +1053,10 @@ PrefabInstance:
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propertyPath: m_SizeDelta.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 4925415087786595420, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
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propertyPath: m_fontSize
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value: 54.45
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objectReference: {fileID: 0}
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- target: {fileID: 5378230129755544441, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
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propertyPath: m_AnchorMax.x
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value: 0
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@@ -118,6 +118,13 @@ namespace UI.CardSystem
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public override void TransitionIn()
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{
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base.TransitionIn();
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// Ensure album icon is visible when page opens
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if (albumIcon != null)
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{
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albumIcon.SetActive(true);
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}
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InitializeBoosterDisplay();
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}
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@@ -363,6 +370,13 @@ namespace UI.CardSystem
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// Remove from active slots list
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_activeBoostersInSlots.Remove(booster);
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// Hide album icon when booster is placed in center
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if (albumIcon != null)
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{
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albumIcon.SetActive(false);
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Debug.Log($"[BoosterOpeningPage] Album icon hidden");
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}
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// Lock the slot so it can't be dragged out
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Debug.Log($"[BoosterOpeningPage] Locking center slot. IsLocked before: {centerOpeningSlot.IsLocked}");
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centerOpeningSlot.SetLocked(true);
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@@ -800,6 +814,13 @@ namespace UI.CardSystem
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// All cards revealed and interacted with, wait a moment
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yield return new WaitForSeconds(0.5f);
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// Show album icon before cards start tweening to it
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if (albumIcon != null)
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{
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albumIcon.SetActive(true);
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Debug.Log($"[BoosterOpeningPage] Album icon shown for card tween target");
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}
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// Animate cards to album icon (or center if no icon assigned) with staggered delays
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Vector3 targetPosition = albumIcon != null ? albumIcon.transform.position : Vector3.zero;
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@@ -828,6 +849,8 @@ namespace UI.CardSystem
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_currentRevealedCards.Clear();
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yield return new WaitForSeconds(totalAnimationTime);
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// Album icon stays visible for next booster (will be hidden when next booster is placed)
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}
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/// <summary>
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