Add minigame switcher to Quarry

This commit is contained in:
Michal Pikulski
2025-09-09 10:35:02 +02:00
parent e2e5c9ae09
commit 4d0ba9fad8
4 changed files with 122 additions and 0 deletions

View File

@@ -0,0 +1,17 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 451d08ffb9ed459db0f0473f2275743b, type: 3}
m_Name: Quarry_MiniGame
m_EditorClassIdentifier:
targetLevelSceneName: DivingForPictures
description: Level loading for Quarry
mapSprite: {fileID: 8539217831253106567, guid: 69e3e7adfbf712247a6a498c83e9a4f7, type: 3}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5861b0a3b22b57f43a00cab7c7faafaa
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -432852,6 +432852,99 @@ Transform:
m_CorrespondingSourceObject: {fileID: 2064225848720495177, guid: 0bbded61e58193848ac59c8eea761bcc, type: 3}
m_PrefabInstance: {fileID: 1030861134}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &1032520927
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 1397300447834037203, guid: 93ab59741ddc4e045a61cd8e05b65578, type: 3}
propertyPath: switchData
value:
objectReference: {fileID: 11400000, guid: 5861b0a3b22b57f43a00cab7c7faafaa, type: 2}
- target: {fileID: 1498439134679474750, guid: 93ab59741ddc4e045a61cd8e05b65578, type: 3}
propertyPath: m_Name
value: Diving for Pictures
objectReference: {fileID: 0}
- target: {fileID: 4428217320659622763, guid: 93ab59741ddc4e045a61cd8e05b65578, type: 3}
propertyPath: m_LocalScale.x
value: 10
objectReference: {fileID: 0}
- target: {fileID: 4428217320659622763, guid: 93ab59741ddc4e045a61cd8e05b65578, type: 3}
propertyPath: m_LocalScale.y
value: 10
objectReference: {fileID: 0}
- target: {fileID: 4428217320659622763, guid: 93ab59741ddc4e045a61cd8e05b65578, type: 3}
propertyPath: m_LocalScale.z
value: 10
objectReference: {fileID: 0}
- target: {fileID: 4428217320659622763, guid: 93ab59741ddc4e045a61cd8e05b65578, type: 3}
propertyPath: m_LocalPosition.x
value: 43.35
objectReference: {fileID: 0}
- target: {fileID: 4428217320659622763, guid: 93ab59741ddc4e045a61cd8e05b65578, type: 3}
propertyPath: m_LocalPosition.y
value: 37.16
objectReference: {fileID: 0}
- target: {fileID: 4428217320659622763, guid: 93ab59741ddc4e045a61cd8e05b65578, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4428217320659622763, guid: 93ab59741ddc4e045a61cd8e05b65578, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4428217320659622763, guid: 93ab59741ddc4e045a61cd8e05b65578, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4428217320659622763, guid: 93ab59741ddc4e045a61cd8e05b65578, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4428217320659622763, guid: 93ab59741ddc4e045a61cd8e05b65578, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4428217320659622763, guid: 93ab59741ddc4e045a61cd8e05b65578, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4428217320659622763, guid: 93ab59741ddc4e045a61cd8e05b65578, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4428217320659622763, guid: 93ab59741ddc4e045a61cd8e05b65578, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4428217320659622763, guid: 93ab59741ddc4e045a61cd8e05b65578, type: 3}
propertyPath: m_ConstrainProportionsScale
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5374700348512867011, guid: 93ab59741ddc4e045a61cd8e05b65578, type: 3}
propertyPath: m_Size.x
value: 0.48
objectReference: {fileID: 0}
- target: {fileID: 5374700348512867011, guid: 93ab59741ddc4e045a61cd8e05b65578, type: 3}
propertyPath: m_Size.y
value: 0.48
objectReference: {fileID: 0}
- target: {fileID: 5374700348512867011, guid: 93ab59741ddc4e045a61cd8e05b65578, type: 3}
propertyPath: m_Sprite
value:
objectReference: {fileID: 8539217831253106567, guid: 69e3e7adfbf712247a6a498c83e9a4f7, type: 3}
- target: {fileID: 5374700348512867011, guid: 93ab59741ddc4e045a61cd8e05b65578, type: 3}
propertyPath: m_WasSpriteAssigned
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 93ab59741ddc4e045a61cd8e05b65578, type: 3}
--- !u!1001 &1044802807
PrefabInstance:
m_ObjectHideFlags: 0
@@ -441437,3 +441530,4 @@ SceneRoots:
- {fileID: 1827970313029684639}
- {fileID: 1376672116}
- {fileID: 1373293420}
- {fileID: 1032520927}

View File

@@ -17,6 +17,9 @@ EditorBuildSettings:
- enabled: 1
path: Assets/Scenes/Levels/Quarry.unity
guid: 7826cd123499e704bbed784f37ffe300
- enabled: 1
path: Assets/Scenes/MiniGames/DivingForPictures.unity
guid: 0d57c89693f4e964b8b66e00e39ed1e7
m_configObjects:
com.unity.addressableassets: {fileID: 11400000, guid: ae6ab785ade6a78439b79df6808becd2, type: 2}
com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 2bcd2660ca9b64942af0de543d8d7100, type: 3}