diff --git a/Assets/Scripts/Levels/LevelSwitchMenu.cs b/Assets/Scripts/Levels/LevelSwitchMenu.cs index bf7b46aa..0d85ef68 100644 --- a/Assets/Scripts/Levels/LevelSwitchMenu.cs +++ b/Assets/Scripts/Levels/LevelSwitchMenu.cs @@ -3,7 +3,7 @@ using TMPro; using UnityEngine; using UnityEngine.UI; using Core.SaveLoad; -using Unity.Android.Gradle; +using Core; namespace Levels { @@ -55,7 +55,7 @@ namespace Levels } else { - Logging.LogWarning("[LevelSwitchMenu] No level data is assigned!"); + Logging.Warning("[LevelSwitchMenu] No level data is assigned!"); } if (confirmButton) confirmButton.onClick.AddListener(OnConfirmClicked); if (cancelButton) cancelButton.onClick.AddListener(OnCancelClicked);