Revamp the prompt system, the bootstrapper system, the starting cinematic
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150
Assets/Scripts/Bootstrap/BootCompletionService.cs
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150
Assets/Scripts/Bootstrap/BootCompletionService.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using UnityEngine;
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namespace Bootstrap
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{
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/// <summary>
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/// Service that provides notification and management of boot completion status.
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/// Allows systems to subscribe to boot completion events, register initialization actions with priorities,
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/// or await boot completion asynchronously.
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/// </summary>
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public static class BootCompletionService
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{
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/// <summary>
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/// Indicates if the boot process has completed
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/// </summary>
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public static bool IsBootComplete { get; private set; } = false;
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/// <summary>
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/// Event triggered when boot completes
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/// </summary>
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public static event Action OnBootComplete;
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/// <summary>
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/// Represents an initialization action with priority
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/// </summary>
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private class InitializationAction
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{
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public Action Action { get; }
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public int Priority { get; }
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public string Name { get; }
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public InitializationAction(Action action, int priority, string name)
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{
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Action = action;
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Priority = priority;
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Name = name;
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}
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}
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// List of initialization actions to be executed once boot completes
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private static List<InitializationAction> _initializationActions = new List<InitializationAction>();
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// TaskCompletionSource for async await pattern
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private static TaskCompletionSource<bool> _bootCompletionTask = new TaskCompletionSource<bool>();
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/// <summary>
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/// Called by CustomBoot when the boot process is complete
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/// </summary>
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internal static void HandleBootCompleted()
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{
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if (IsBootComplete)
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return;
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IsBootComplete = true;
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Debug.Log("[BootCompletionService] Boot process completed, executing initialization actions");
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// Execute initialization actions in priority order (lower number = higher priority)
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ExecuteInitializationActions();
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// Trigger the event
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OnBootComplete?.Invoke();
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// Complete the task for async waiters
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_bootCompletionTask.TrySetResult(true);
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Debug.Log("[BootCompletionService] All boot completion handlers executed");
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}
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/// <summary>
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/// Register an action to be executed when boot completes.
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/// Lower priority numbers run first.
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/// </summary>
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/// <param name="action">The action to execute</param>
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/// <param name="priority">Priority (lower numbers run first)</param>
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/// <param name="name">Name for debugging</param>
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public static void RegisterInitAction(Action action, int priority = 100, string name = null)
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{
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if (action == null)
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return;
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if (string.IsNullOrEmpty(name))
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name = $"Action_{_initializationActions.Count}";
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var initAction = new InitializationAction(action, priority, name);
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if (IsBootComplete)
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{
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// If boot is already complete, execute immediately
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Debug.Log($"[BootCompletionService] Executing late registration: {name} (Priority: {priority})");
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try
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{
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action();
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}
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catch (Exception ex)
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{
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Debug.LogError($"[BootCompletionService] Error executing init action '{name}': {ex}");
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}
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}
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else
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{
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// Otherwise add to the queue
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_initializationActions.Add(initAction);
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Debug.Log($"[BootCompletionService] Registered init action: {name} (Priority: {priority})");
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}
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}
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/// <summary>
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/// Wait asynchronously for boot completion
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/// </summary>
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/// <returns>Task that completes when boot is complete</returns>
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public static Task WaitForBootCompletionAsync()
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{
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if (IsBootComplete)
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return Task.CompletedTask;
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return _bootCompletionTask.Task;
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}
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/// <summary>
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/// Execute all registered initialization actions in priority order
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/// </summary>
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private static void ExecuteInitializationActions()
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{
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// Sort by priority (lowest first)
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var sortedActions = _initializationActions
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.OrderBy(a => a.Priority)
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.ToList();
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foreach (var action in sortedActions)
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{
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try
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{
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Debug.Log($"[BootCompletionService] Executing: {action.Name} (Priority: {action.Priority})");
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action.Action();
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}
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catch (Exception ex)
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{
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Debug.LogError($"[BootCompletionService] Error executing init action '{action.Name}': {ex}");
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}
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}
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// Clear the list after execution
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_initializationActions.Clear();
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}
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}
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}
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