Flying Bird Puzzle section Complete.
Finished with the logic of the flying bird step.
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@@ -25,7 +25,7 @@ public class soundBird_TakeOffBehaviour : MonoBehaviour
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private void OnEnable()
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{
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animator.SetBool("isScared", true);
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objectTween = Tween.Spline(FlightSpline, SoundBirdObject, 0, 1, false, flightDuration, flightDelay, Tween.EaseLinear, Tween.LoopType.None, HandleTweenStarted, HandleTweenFinished);
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objectTween = Tween.Spline(FlightSpline, SoundBirdObject, 0, 1, false, flightDuration, flightDelay, Tween.EaseIn, Tween.LoopType.None, HandleTweenStarted, HandleTweenFinished);
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}
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void HandleTweenStarted()
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{
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